Wesnoth 1.16 Add-ons List
To install add-ons using the in-game client, choose “Add-ons” from the main menu, and click “Connect” to connect to the add-ons server. Pick the add-on you want to install from the list and click the “+” icon — the download will commence immediately and the add-on will be automatically installed once finished. Bear in mind that not all add-ons are singleplayer campaigns!
If you really need or would prefer to download add-ons from this web page instead of using the built-in client, use a compatible program to uncompress the full contents of the tar.bz2
file — including the subfolder named after the add-on — to the data/add-ons/
folder in your game’s user data folder. The add-on will be recognized next time you launch Wesnoth or press F5 on the main menu.
Tip: Hover over the type field to see an explanation of the add-on type and over an icon to see a description for the add-on.
Type | Icon | Addon | Size | Traffic | Date | Translations |
---|---|---|---|---|---|---|
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Crits Mod Attacks will always hit, whilst the hit chance is now used as a crit chance for devastating crits! The AI will take this (mostly) into consideration. START OPTIONS: Health, Crit Damage and Damage multipliers are adjustable. (poison, healing, village etc is increased alongside health) |
Crits Mod
Forum topic
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Crits Mod |
122180.01 MiB | 19 down 1 up |
1727634782Sep 29 2024 | ru |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
8p Elimination Tournament Right now this mod contains 4 different 8 Player Single Elimination Tournament Scenarios. You play a couple of 1vs1 Rounds trying to make it all the way to the final. Can you win it all? This was made with playing vs the Standard 1.16 AI in mind. I can recommend playing Ageless Era with this, for the ultimate mix of matchups. I do also recommend you to check out Advanced Wesnoth Wars or it's fork for more game setup options. The general concept of gameplay is to be a fun semi-competitive experience of consecutive 1vs1 matches while managing your roster vs all different kind of opponents. When you win your Match and advance a Round, your leader and all living units that remained are fully healed and teleported to the next Arena. Special Rules: 1.The Leaders can't move 2.Leaders automatically level up to Rank 3 when reaching Round 2 of the Tournament (if possible) 3.Killing a unit gives the player who killed it 25% gold of the slain units cost Last Update (0.0.9): - Added a new tournament scenario called Reedwood Swamps - Disabled the Shuffle Sides feature because of how the difficulty works right now I am happy for any feedback or stories from your experience playing these Tournament style maps. I will check the forum thread frequently and you can find me over on the wesnoth discord. Credits and alot of Thanks to: lbrande - for creating The Duelist's Tournament map for 1.12. I took alot of parts from his code back from 2015 mattsc - for always giving great advice and pushing me in the right directions octalot - for helping with setting up the gold Pentarctagon - for helping with unit recalls knyght - for helping with all kinds of problems |
8p Elimination Tournament
Forum topic
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8p Elimination Tournament |
755070.07 MiB | 2580 down 5 up |
1673173746Jan 08 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Time Schedule Control Control the time of day schedule, change the lawful bonus, add Midday and Midnight. The first time of day in campaigns will always be the dusk (or the time just after). |
Time Schedule Control
Download
Time Schedule Control |
22460.00 MiB | 655 down 2 up |
1640113483Dec 21 2021 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
The Fourlands 'The Fourlands' is a small 1v1 map with 5 villages at the center of the map. Those villages will be built on turn 8 by default. |
The Fourlands
Download
The Fourlands |
20790.00 MiB | 440 down 2 up |
1684333519May 17 2023 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Survival Fusion Fuse units together in this classical Survival |
Survival Fusion
Forum topic
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Survival Fusion |
48010.00 MiB | 168 down 2 up |
1703444945Dec 24 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Sudden Death Add a sudden death to the game! You can choose on which turn it will occur. Sudden death: Every villages or oasis will disappear. Extreme sudden death: Optional, activated by default. Each turn, all units will be harmed by an increasing amount of damage in percent that may provoke death. |
Sudden Death
Download
Sudden Death |
21090.00 MiB | 454 down 1 up |
1641035227Jan 01 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Save The Forest Something is happening in the forest of Wndir. It's my first campaign and it has 4 scenarios :) |
Save The Forest
Download
Save The Forest |
66805336.37 MiB | 343 down 2 up |
1701628374Dec 03 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Die Suche nach Erlornas Frau Erlornas Frau wurde von Orks entführt. Er muss Sie retten. Es beginnt eine Verfolgungsjagt. Wird er seine Frau wiederfinden und retten können? (Einstufung: Experte, 6 Szenarios.) |
Die Suche nach Erlornas Frau
Download
Die Suche nach Erlornas Frau |
66661956.36 MiB | 1022 down 1 up |
1636460547Nov 09 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Random Units Collection An era with a single faction containing a number of units I've created for other add-ons. In the future I plan on making several factions, but there aren't enough units yet |
Random Units Collection
Download
Random Units Collection |
9100020.87 MiB | 415 down 1 up |
1655917716Jun 22 2022 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Raginature Raginature v1.0.2 - multiplayer survival map Try to survive against the most dangerous monsters of Wesnoth! There are 3 game modes: Duel, Coop and Solo. Duel: You have to survive longer than your opponent, Coop: You have to survive with your ally until the end of the waves, Solo: You have to survive alone, but the monsters are twice fewer. For now on, you have to choose the Normal difficulty, but Hard and Insane may come later (if i have the time ^^). |
Raginature
Forum topic
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Raginature |
1323760.13 MiB | 1269 down 2 up |
1641037807Jan 01 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Mirror Faction Same faction for all teams. (But different Leader.) * Works fast on huge Eras (e.g. Ageless) * Manual choice is preferred over random. * Works on maps with AI players (mirroring human sides takes preference) * Works with multiple sides on each team |
Mirror Faction
Download
Mirror Faction |
35910.00 MiB | 496 down 1 up |
1636625653Nov 11 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Lucas' Underground Map Pack A map pack which is containing 5 maps right now: 2p - Caves of Khundar - Battle while looking for a powerful item to gain the upper hand 2p - Trolls - Fight your opponent plus the native trolls 4p - Black Mountain (NEW!) - A scripted adventure where 4 players enter a mountain to defeat a Lich. Special events and items. 4p - Siege of Anghold - 3 invade a cave fortress vs 1 who defends it 8p - Underground - 4 vs 4 |
Lucas' Underground Map Pack
Download
Lucas' Underground Map Pack |
226200.02 MiB | 397 down 5 up |
1704562398Jan 06 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Level Zero Helper Modify the recall cost for level zero units. The default recall cost for level zero units is set to recruit cost + 1, but other options are available. You may start campaigns or multiplayer scenarios with a handful of random level zero units in the recall list. Campaigns can be played with these units at start, or with more after every scenario. There is an optional new unit: the Trainee Mage. This weak level 0 unit has a destiny; it will level up into some random, unexpected level one mage-like unit. You do not get to choose what it will level into. There is an option to include units from the War of Legends addon for more level 0 units and Trainee Mage advancements. This mod uses units from the Default L0 Era. |
Level Zero Helper
Forum topic
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Level Zero Helper |
5609290.53 MiB | 1369 down 6 up |
1685378516May 29 2023 | de |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Capture the Flag (CTF) This 1v1/2v2 multiplayer scenario allows players to participate in the Battle for Wesnoth's iteration of the game mode Capture the Flag (CTF). Capture the Flag has the following rules: 1. Players play in two teams. East (P1 & P4) and West (P2 & P3). 2. The scenario has to be won by capturing the flag a certain number of times. This number is customisable and defaulted to 3. 3. To capture the flag, one of your team's unit has to move to the enemy base. They become the flag carrier, receiving a custom status and overlay to distinguish them from regular units. 4. To score, the team flag carrier must be moved or escorted to the team's base. That is, taking the Western flag to the eastern base and vice versa. 5. The stolen flag can be returned to the team base by killing the enemy. 6. The flag cannot be transferred between units. 7. Side leaders cannot be permanently killed in this scenario mode. Instead, they are teleported to their base's interior. 8. The objective of the game mode is capturing the flag so targetting side leaders is not recommended. Extra Information: 1. If you get bored and/or frustrated at long waiting times for players to join, you may set any side to AI controller. The AI for this scenario has been tailored specifically to play this game mode to an optimal capacity. 2. For further challenge, the scenario also supports options for allowing AI-controlled monster spawns at specific intervals. The difficulty and quantity spawn can be modified by checkboxs under Custom Options. 3. There are also options to spawn Defenders for each base. For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753. |
Capture the Flag (CTF)
Forum topic
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Capture the Flag (CTF) |
550920.05 MiB | 584 down 6 up |
1659441601Aug 02 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Knights of the Silver Spire The story of the Knights of the Silver Spire and their battles against the evil Crimson Duke to keep the Northlands safe. (Intermediate level, 9 scenarios, 3 endings). Can be played with or without the War of Legends add-on (it replaces undead units with vampire ones and makes the campaign better). Please give feedback on the forums, it would be greatly appreciated. 1.1.0: Japanese Translation added |
Knights of the Silver Spire
Forum topic
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Knights of the Silver Spire |
25508882.43 MiB | 1792 down 2 up |
1683324365May 05 2023 | fr, ja |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Hyperactive Novice Healers Includes two modifications enabled by default. You can choose which to enable or disable. - Hyperactive Healers: Allow healers to heal friendly units whenever they are in a village, they have a regeneration ability or they have already been healed but 35% less effective. - Novice Healers: Will give +1 XP to healers every 5 HP they have healed in a single turn. A cure of poison is +2 XP. But they will need +50% XP to level up. If you want to help with translations, contact me in private or go to https://r.wesnoth.org/p661652 Thank you ! :) |
Hyperactive Novice Healers
Download
Hyperactive Novice Healers |
67060.01 MiB | 1574 down 2 up |
1684333090May 17 2023 | cs, fr |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Gold per Village (easy handicap) Give more/less income to friends-beginners, yourself or AI. Example: Player1 gold: [100] income: [0] Player2 gold: [100] income: [+1] <------- Player3 gold: [75] income: [0] Player4 gold: [50] income: [0] With this add-on, _each village_ will give 1 more gold per turn. It thus scales with map size. Note: this add-on has no effect if you don't set any handicaps. |
Gold per Village (easy handicap)
Download
Gold per Village (easy handicap) |
5650.00 MiB | 1466 down 1 up |
1636625532Nov 11 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Full Music Playlist Play the full music playlist. Every official music of wesnoth will be played in-game. |
Full Music Playlist
Download
Full Music Playlist |
7750.00 MiB | 986 down 1 up |
1640117305Dec 21 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Deception Embark on a journey with Kalgor, whose world is shattered with his father's murder in front of his eyes. Forged in the crucible of battle, betrayal and deception, his fate sparks with glory and tragedy. (Intermediate level, 9 scenarios.) This single-player campaign features unique level 4 advancements for all playable units. The campaign offers 3 difficulties: Beginner: Designed for bloody beginners or very lazy people, who want to focus on the story primarily. Veteran: Intended for the average player who understands the game's basics and knows how to plan ahead. Expert: Only for the most experienced tryhards. It is recommended to play through the campaign on 'Veteran' first, to know the overall scenario design. Please DM feature requests, bug reports and other feedback via Discord: @durmoth / @Durmoth#0695 You may open a pull request on this add-on's github repository: https://www.github.com/schilffarth/deception |
Deception
Forum topic
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Deception |
2522434224.06 MiB | 988 down 1 up |
1692374370Aug 18 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Dawn of Thunder It is 1171 YW. Wesnoth rises in power and evil turns upon other targets. Follow the story of Fiannon and Naia in their desperate tries to protect the whole of Irdya. 18 scenarios, 2 talking only, unfinished. I recommend the latest stable version of Wesnoth, other versions may have bugs. |
Dawn of Thunder
Forum topic
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Dawn of Thunder |
2593652124.73 MiB | 1552 down 5 up |
1693531213Sep 01 2023 | ja |
Other Other
Add-ons which do not fit any other category. |
Combat Information Theme A custom theme. Like the default theme, with the following changes: • Adds a left sidebar • Shows your unit's statistics and the enemy unit's statistics simultaneously • Shows the damage calculations (expected battle result, in HP) in the sidebars, without opening any dialog • Adds two new entries in the Actions menu to speak to all and to speak to allies only to workaround issues on iOS Themes affect the interface during play only. The menus are not affected. After installation, go to Preferences/Display/Theme and select this theme from the pop-up dialog. You also have to enable the modification with the same name when creating a game or starting a campaign. This addon is maintained by josteph. The theme is based on the asymmetric theme by gloccusv (https://r.wesnoth.org/p589619). GitHub: https://github.com/jostephd/combat-info-theme/ |
Combat Information Theme
Forum topic
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Combat Information Theme |
126420.01 MiB | 1049 down 4 up |
1654688465Jun 08 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
BonusTile BonusTile - generate random bonuses on map. Similar to BonusSpam add-on, but does not have Out-Of-Sync bugs, and is more fair for symmetrical maps. |
BonusTile
Download
BonusTile |
117670.01 MiB | 2440 down 8 up |
1675959008Feb 09 2023 | |
Other Other
Add-ons which do not fit any other category. |
dwarftough's Study Evaluation of units' movements with various methods |
dwarftough's Study
Forum topic
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dwarftough's Study |
15020.00 MiB | 540 down 1 up |
1643555721Jan 30 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Berserk limiter Limit ''berserk'' duration in game creation dialog. Slider 1 [-----------] 30 May be useful on maps where berserk units are overpowered. |
Berserk limiter
Download
Berserk limiter |
18730.00 MiB | 746 down 1 up |
1636616402Nov 11 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Afterlife survival Afterlife -- survival and race maps. Your units are copied to enemy part of the map to be controlled by AI. Playing time: ~ 25 minutes. |
Afterlife survival
Forum topic
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Afterlife survival |
95720.01 MiB | 2951 down 5 up |
1657472312Jul 10 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Zombies: Introduction Who said a zombie cannot be a good soldier? In this campaign you will learn how to use zombies effectively. Play on the side of a young peasant with a plague staff who dreams to become a lich! Collect 6 types of zombies from enemies of different races. A campaign with 5 scenarios in length but with 6 different ways to pass it. |
Zombies: Introduction
Forum topic
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Zombies: Introduction |
3120685829.76 MiB | 2633 down 1 up |
1628624159Aug 10 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Zombie Upkeep Gives the soulless a upkeep of zero and changes its recall cost to 15. |
Zombie Upkeep
Download
Zombie Upkeep |
3670.00 MiB | 782 down 5 up |
1657400077Jul 09 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Xalzar_Maps Fifteen 1v1 maps and five 2v2 maps. Classic gameplay, but with multiple keeps. |
Xalzar_Maps
Forum topic
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Xalzar_Maps |
350350.03 MiB | 96 down 1 up |
1706050385Jan 23 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
XP Modification This addon provides rightclick menu that allows you to spend unit experience for upgrades. Costs can be changed during game creation, and by default are: * 8 xp for 4 health * 10 xp for 1 movement (for the next turn and all subsequent) * 16 xp for 1 additional damage (for each weapon) * 56 xp for 1 additional strikes (for each weapon) You may locally change slider ranges without any out of sync problems. XP Modification is continuation of XP Era from wesnoth 1.10, based on work by Dovolente, itota and Nosmos. |
XP Modification
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XP Modification |
97420.01 MiB | 9608 down 2 up |
1689871659Jul 20 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
XP Bank Need to urgently level up a unit? some high level unit of yours stole the otherwise useful XP? have a lot of units with small amount of exp? a unit with a lot XP is about to die? well, you came to the right place! this mod provides players a rightclick option to store any units' EXP, and then transfer it to any other one through a somewhat bank-like system, negating all the problems listed above. If you like my mods I would also highly recommend checking out Great Steppe Era Changelog: 1.6.0 Release - sending xp to allies is now a toggleable mod setting, now disabled by default (since it is useless in singleplayer but useful in multiplayer) 1.5.1 Release - added russian translation 1.5.0 Release - ported to 1.15/1.16 1.4.3 Release fixed the mod not working 1.4.2 Release fixed a 1.14-related bug, and added compatibility for an upcoming mod of mine 1.4.1 Release fixed the advancement filter menu appearing after the advancement selection menu on 1.13 1.4.0 Release fixed a huge bug in the 1.13 version of the addon, merged the MP/SP version of the mod for 1.13 1.3.2 Release the xp bank menu won't show up on a unit if there are at least 2 enemy units next to him/her. This way the ability should be a bit less abusable. 1.3.1 Release made the advancement filter toggling option only affect the side of the player toggling it, and not everyone (why haven't i added that before?!) 1.3.0 Release added an 'advancement filtering' option in 'XP Bank' menu. If this option is enabled, then if a unit levels up normally (without using the 'Withdraw' option) then the player whose unit it is gets option whether to let the unit level up, or deposit all it's exp. this can help prevent exp accidentally being wasted on something unwanted, and prevent the need to constantly deposit from all units. NOTE: you will still see the advancement choosing option before this option appears, but it only matters if you decide not to deposit exp from the unit. 1.2.3 Release raised the maximum xp head-start to 100 1.2.2 Release in mp campaigns, the exp will no longer reset at the start of a non-first scenario 1.2.1 Release when sending exp to someone, only the sender, and the reciever will see the message about it 1.2.0 Release added a 'Send XP' option (rightclick menu on allied leaders) hopefully this will enable more teamwork 1.1.1 Release gave the xp bank menu a portrait (it's the tomb guardian from DM). 'Deposit All' option now uses a repeated version of the sound used by the 'Deposit from this unit' menu. the 'invalid WML' message hopefully shouldn't pop up anymore 1.1.0 added the 'Deposit All' option 1.0.0 Release the initial release |
XP Bank
Forum topic
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XP Bank |
143080.01 MiB | 4660 down 7 up |
1707248351Feb 06 2024 | ru |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
War of Legends Modification Enabler Enabler add-on which enables a multitude of modifications for use in Single-player campaigns. There are also modifications which can be used in both. |
War of Legends Modification Enabler
Forum topic
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War of Legends Modification Enabler |
8315330.79 MiB | 2676 down 3 up |
1687711349Jun 25 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Witch Forest This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. Recommended settings: 3 vs 3 (player 1,3,5 vs 2,4,6) or 1v1v1v1v1v1. A Witch houses in these dark Forests, poisoning the minds of whoever comes across her way. Some say she uses dark magic to bring the dead back to life. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Witch Forest
Download
Witch Forest |
141940.01 MiB | 732 down 3 up |
1688584779Jul 05 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Wild Frontiers Settle a new town north of the Great River. A town-building Wesnoth campaign, requiring you to balance the building of new villages against the need to defend them. This campaign is more focused on gold management, strategic construction, and town defenses. Install the add-on 'Ultimate_Random_Maps' for additional maps. Wild Frontiers is a fork of 'Cities of the Frontier' v0.6.1 by esci. https://github.com/virtualghetto/Wild_Frontiers |
Wild Frontiers
Forum topic
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Wild Frontiers |
25953232.48 MiB | 2898 down 6 up |
1643376034Jan 28 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Underness Series - Music Pack Music tracks for campaign and scenario authors. Music authors are listed in disclaimer.txt, all music files are under GPL license. |
Underness Series - Music Pack
Download
Underness Series - Music Pack |
3776397736.01 MiB | 1875 down 1 up |
1678876475Mar 15 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Wesvoid Book I: As Asheviere seizes the throne of Wesnoth, the Wizard's Council meets. They look for magical solutions.... (Book II not ported) Version 0.0.8x |
Wesvoid
Forum topic
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Wesvoid |
29433632.81 MiB | 395 down 3 up |
1728369818Oct 08 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Wesnoth Lua Pack The idea behind the WLP is to collect bits of Lua written by various people that will help supplement the helper library and WML. |
Wesnoth Lua Pack
Forum topic
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Wesnoth Lua Pack |
438260.04 MiB | 670 down 1 up |
1637617894Nov 22 2021 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Wesmoba This add-on contains 3 MOBA-like scenarios (1v1, 2v2 and 3v3). By PapaSmurfReloaded. |
Wesmoba
Forum topic
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Wesmoba |
136630.01 MiB | 748 down 5 up |
1677351522Feb 25 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Weshack Wesnoth hack and slash SP campaign. Weshack is a fork from Wesband by Ken Oh,Exasperation,Dovolente,TL |
Weshack
Forum topic
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Weshack |
60585535.78 MiB | 1079 down 8 up |
1643583170Jan 30 2022 | |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
Wesband Wesnoth hack and slash MP or SP campaign. Ported by vghetto to the BfW 1.14 & 1.16 addon servers. This release merges the SP Weshack fork by vghetto back into Wesband |
Wesband
Forum topic
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Wesband |
63793456.08 MiB | 1495 down 11 up |
1699114392Nov 04 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
WesCraft WesCraft - construct buildings, recruit an army, defend your city, lay siege and destroy your enemies, research technologies from the Mediaeval to Gunpowder age, use the Forum to pass on comments in the WesCraft thread or PM Gwledig |
WesCraft
Forum topic
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WesCraft |
560990.05 MiB | 1042 down 3 up |
1639437719Dec 13 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Werewolf Era Werewolves that morph at night. Complete with separate exp/level(e.g. Peasant/L3 Werewolf), percentage-based linked health, and crappy sprites. Was created more or less from the Steelhive Era, but included contributions from the XP Era and Era of Myths. (set-upwise) A gigantic thank you goes to Zookeeper, who showed me the error of my ways and the wonders of WML. Ported from Wesnoth 1.8 to 1.14/16/18 by Atreides. NEW & IMPROVED! (What is this? Laundry detergent? Maybe the werewolves got a nice shampooing.) :) The crappy werewolf sprites have been replaced. (and shampooed) The night is shorter. (dawn is no longer were-time although it might be Miller-time if you survived the night) I've worked on this some and the newly added 'Default Werewolf Era' might be balanced. They only get level 0 humans as recruits and a level 1 leader. Costs have been adjusted. Now they are very weak in the day and still monsters at night. The old era is still there for those with a need to ruthlessly savage some victims, hehehe. Well the victims are now from AoH so they might resist a few seconds longer. <wide grin> |
Werewolf Era
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Werewolf Era |
500240.05 MiB | 1908 down 6 up |
1718206559Jun 12 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Way of Dragon The story is about how to become a dragon, when depends on it fate of the world ... This upload is part of vghetto port project. |
Way of Dragon
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Way of Dragon |
2347628022.39 MiB | 1791 down 2 up |
1641546507Jan 07 2022 | ru |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Water Era Hi! My name is franz. I'd like to introduce my add-on. It's a multiplayer era called Water Era. Here's a short story of this era. After ages of great wars and collapse of civilization of Wesnoth, a horrifying cataclysm has came. A huge asteroid has fallen on this land and bring an earthquake. After this a great wave has flooded almost the whole continent. Only few survived and now they must fight for their lifes... This era has 7 factions: Nagas, Mermans, People, Water Elves, Brungar , Pirates and Sea Monsters. |
Water Era
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Water Era |
67709256.46 MiB | 347 down 1 up |
1673767741Jan 15 2023 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Warring States China A large 9p scenario depicting China during the Warring States period. |
Warring States China
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Warring States China |
319190.03 MiB | 433 down 1 up |
1682048675Apr 21 2023 | zh_CN |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A War of Life and Death 647 YW - The Silver Age of Wesnoth - This tells the tale of the Elvish Lord Ardonath, as he defends the Great Northern Forest in a Grand Alliance as it stands against an invasion of the Dead. (Intermediate level, 17 scenarios, 4 dialogue only, work in progress) This campaign includes several hundred custom units most of which were taken from (or derived from) the Reign of the Lords Era add-on by The_Gnat and some of the mainline campaigns. A huge thanks goes to The_Gnat for letting me use his fantastic Era for this campaign. I highly recommend trying out the Reign of the Lords add-on for yourself. This campaign shall see you fight with, and against, a wide variety of factions with changing objectives and use of custom items you can find in certain scenarios. With custom units providing a wide range of choices of advancements for your units, and unique AMLAs for certain heroes, you should not worry about running out of ways to strengthen your army. This campaign includes repeated references to mainline campaign lore, so it is recommended (although not strictly necessary) to first play Northern Rebirth and Eastern Invasion. There are also some minor references to The Legend of Wesmere, Heir to the Throne, and Delfador's Memoirs. This is a work in progress released for Pre-Alpha testing. This campaign is partly translated to Simplified Chinese (zh_CN) up to and including Scenario 11 thanks to the efforts of ERROR1025 (thank you for your contributions). Note: All future updates will occur on version 1.18 of the Wesnoth add-on server. Enjoy :) |
A War of Life and Death
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A War of Life and Death |
7061897567.35 MiB | 4110 down 22 up |
1711254944Mar 24 2024 | zh_CN |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
War of Legends This is a multiplayer era that consists of my favourite factions. Originally, it was an amalgamation of the add-ons Great Legend Era and GLE Extended. Contains 17 factions: Loyalists, Orcish Union, Aragwaithi, Vampires, Dark Legion, Sylvans, Undead, Outlaws, Drakes, Quenoth Elves, Minotaurs, Knalgan Alliance, Deep Elves, Steel Hive, Dunefolk, Nightmares and the Windsong. This era can also be used in campaigns as it has an easy-to-use format. Some units are not included in the eras because they are hero units and are meant to be used in single-player campaigns only. This era also contains a selection of units from Nightmares of Meloen, which can be used in single-player campaigns. This add-on is required as a dependency for the following add-ons: Struggle for Freedom, Assault on the Citadel, Sepulchre of Elran, Blades of Steel, Cataclysm, Blackfire, Hero of Irdya I, Mercenary Band, Wandering Warriors, Legends of Idaamub, Saga of James, A Song of Fire, War of the Jewel, Aria of the Dragon-Slayer, A Song of the Winds, and Survivals (WoL) |
War of Legends
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War of Legends |
2208797121.06 MiB | 16905 down 38 up |
1687997481Jun 29 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A War Plan Scarlet Defend the savannah marches of the halfelven against the first dunefolks to reach the eastern borders of Wesnoth, learning valuable tactics as you do so. A campaign in 3 chapters. |
A War Plan Scarlet
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A War Plan Scarlet |
8313507279.28 MiB | 7177 down 6 up |
1699305520Nov 06 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
War of the Jewel Part IV: City of the Sun - Centuries have passed since the refugees of the Last War, led by Myra of Hiera'Shirsha and the Exodus Heroes, have established a new city for themselves in the faraway Netjer-Ta, the golden Maat'Kare; although they are constantly combatting foes who threaten to conquer them, the Maat'Karians have experienced times of relative comfort. However, this age of peace is soon to end, when the ancient evil that nearly destroyed their ancestors reappears at the very heart of their civilization, attracting upon itself the greedy eyes of darkly neighbours... And, in this brewing storm, the young Akhen Wadjet, Myra's last heir, will be forced to overcome his fears and doubts to protect the legacy his ancestor gave her own life for... (Part II of the Dragon Trilogy; SP Campaign, parts IV and V done with 28 scenarios, including 1 dialogue-only Requires War of Legends add-on Note: the port does not include the ASoF Music add-on yet. Play without it for now. Note 2: The port is working, but is buggy so feedback is appreciated. Please send Feedback to the Wesnoth Modders Guild Discord server's #content-feedback channel directly. Will be missed/not read otherwise. https://discord.gg/rsePgjHRPA This has been ported by the Wesnoth Modders Guild because we care. |
War of the Jewel
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War of the Jewel |
2946915428.10 MiB | 2229 down 5 up |
1669814179Nov 30 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
War of the Gods War of the Gods Era ported to 1.16 by quequo |
War of the Gods
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War of the Gods |
7162239068.30 MiB | 3700 down 1 up |
1637711909Nov 23 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Wandering Warriors Following the creation of an Aragwaithi kingdom in the Northlands, some idiot who can't write good campaigns decided to have another stab at causing their audience to spontaneously combust in frustration, and so a group of soldiers serving the Northern Alliance uncovered the movements of traitorous armies amongst the frozen North. Feedback is welcome and necessary. This campaign is very new, and any help in balancing - especially on Hard - would be great. If you find the campaign inordinately hard, I recommend that you mostly recruit spearmen and a few archers. Intelligent spearmen become Flagbearers, because they need a lot of XP to get to level 4 leadership bonus, while the others (especially Strong and Resilient ones) become Pikemen. Meanwhile, your archers should become Slayers if strong (they get a good melee attack) or Greatbows if resilient (marksmanship, but fewer HP). Any swordsmen should become Guards, because they are pretty much your only units which can withstand a counterattack. Oh, and the magician heroine can recruit, which is nice because at level 3 she can teleport and move between the frontlines to heal and your keep to get reinforcements almost instantaneously. V 0.1: all 8 scenarios done and played through. (Intermediate difficulty; 8 scenarios) |
Wandering Warriors
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Wandering Warriors |
361730.03 MiB | 1088 down 3 up |
1650718343Apr 23 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
WML Guide This simple campaign can be played, but it is not really intended for that. Instead, it is intended to be studied as an example of Wesnoth Markup Language. Almost every line of code is explained in the code files themselves. To find the code, use the blue [ i ] icon on the bottom left of the Wesnoth main screen to open your add-ons folder, then open WML_Guide. The code is in _main.cfg, and three other .cfg files in the scenarios and units folders. Feel free to use this add-on as the foundation of your own campaign! |
WML Guide
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WML Guide |
6665870.64 MiB | 1086 down 4 up |
1683239040May 04 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Voyage of a Drake: an RPG Once there was a small village called Raplice. It was an ordinary village, full of ordinary people with ordinary lives. But when Voadar's life suddenly turned upside down, the young drake was forced to explore the community, unearth its hairy secrets, and rally the citizens to set things right. Voyage of a Drake is a Wesnoth RPG unlike any other. Instead of focusing on collecting items or leveling skill trees, this campaign is about interacting with complicated NPCs and completing puzzles, mini-games, and boss fights. Come prepared for a few hours of unique gameplay and rich, abundant dialog. All feedback welcome on the forums. |
Voyage of a Drake: an RPG
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Voyage of a Drake: an RPG |
35624633.40 MiB | 2055 down 1 up |
1628957338Aug 14 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Vernum MP scenarios This map pack contains several WML-scripted maps for various modes of enhanced multiplayer games, but mostly free-for-all and team deathmatch. Contact: Vernum#1357 on Discord |
Vernum MP scenarios
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Vernum MP scenarios |
365530.03 MiB | 847 down 7 up |
1638543212Dec 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Vendraxis Prophecy I created an small saurian campaign with 8 scenarios, based on a prophecy from a saurian soothsayer called Vendraxis. He is known from the campaign, Secret of the Ancients. I also added an Era with deep-saurians as an independent saurian faction for tests. The main heros got their own advancement tree like the heros of UtBs. Advancementtree of this campaign (not heros) can be found in the forum. Version 1.1.6f: Allies in S08 got no more fog. Version 1.1.6d: Controllable allies and more recruits for allies in S08, Version 1.1.6c: Bugfix for the Wise Saurian pathing. Version 1.1.6b: More Typofixes. Version 1.1.6a: Updating the Typo Bugfixes from the 1.18 Version. Version 1.1.6: Changed the mainobjective for S01. Made all the undead saurians to undead. Ghost Skirmisher got the same movement_type as her counterparts. Ghostly saurians uses the same audiofiles like the Ghost. Version 1.1.5: Epilogue fix S09. Version 1.1.4: Modified S08, now you need to kill the undead, after destroying the objectives. Version 1.1.3: Vendraxis resistances are now the same as the undead saurian augur. Dialog fix S07 and S08. Added a urn for S07. Adding description for Arnatrax in S08. Version 1.1.2: Tarex recall for S8. Reshan is called Arnatrax now. Bugfix S07. Arnatrax can now recruit lvl 2 units. More openings in the end of S07. S08 if Anexir finds the first urn, dialog fix. Sorrow animation of Vendraxis is darker now. Death dialog for secondary leaders S08. Vendraxis recruits stronger units, after urn 3 is destroyed, if the player ignores him. Version 1.1.1: remove Outdated String from main.cfg Version 1.1.0: Introduction of the Golden Ones a Desert Saurian Tribe who helps Zanza from Scenario 07 to the end. This is a new Version. It will maybe not work with older saves. |
Vendraxis Prophecy
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Vendraxis Prophecy |
1212312711.56 MiB | 855 down 41 up |
1715684910May 14 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Unto Others A research scenario to test an aspect of tension in strategy games. If you'd like to help with that, great! (and thank you!). It's very short - the turn limit is 10 to give an idea of just how short. After the scenario there will be a questionnaire, and if you could answer that I'd be a very happy PhD student indeed. If you need to give feedback on the scenario itself - for example if there's a bug I've missed - then feel free to let me know via the feedback topic on the Wesnoth forums. Thank you for your time! And have a wonderful day |
Unto Others
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Unto Others |
1688920.16 MiB | 626 down 6 up |
1656331918Jun 27 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Unitmarker This is a modification for SP/MP which will affect all your campaigns, also mainline ones. It adds a right-click menu that lets you label special units with different overlays. Always recognise your important units! Loyal units, hero units and leaders get different sets of overlays. Wesnoth Modders Guild Discord: https://discord.gg/rsePgjHRPA |
Unitmarker
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Unitmarker |
794630.08 MiB | 890 down 4 up |
1671821395Dec 23 2022 | ja, es |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Up From Slavery The year is... Well, the orcs don't know exactly what year it is. They are captives in the imperial city of Lavinium, gladiators performing for the emperor Optus Maximus. All it will take, however, is one orc to lead his people to freedom. The Samnis called Sparxus may be that orc. (Intermediate level, 7 scenarios.) |
Up From Slavery
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Up From Slavery |
6509530.62 MiB | 1619 down 1 up |
1629292439Aug 18 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Unite the Clans Unite the clans and try the new, southern orcs faction. |
Unite the Clans
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Unite the Clans |
1156640.11 MiB | 1386 down 10 up |
1668612871Nov 16 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Unit Stats Adds per-unit statistics: how many fights a unit fought, how much damage infliced/received, how many enemies defeated and of which unit types the defeated enemies were. Both for campaigns (SP) and multiplayer. |
Unit Stats
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Unit Stats |
85090.01 MiB | 203 down 3 up |
1716672250May 25 2024 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
Kal-Karthan Purification Force WARNING: Spoilers to The Hammer of Thursagan campaign ahead! This faction is the armed wing of Kal-Karthan society following a hypothetical scenario in which Aiglondur's expedition made it to Kal-Kartha but failed to destroy Karrag's secret society, and the latter managed to defeat the orcish siege and establish its own nightmare state, where all so-called dirtgrubbers are systematically enslaved and murdered, only to be raised as undead minions to serve their dwarvish masters, in labor and fray alike. The army itself is composed of usual dwarvish heavy infantry, with fighter and thunderer line alignment changed from neutral to chaotic, as well as bats, ghosts and skeleton archers to fill the niche of outlaws and gryphons in mainline Knalgan army. |
Kal-Karthan Purification Force
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Kal-Karthan Purification Force |
14272351.36 MiB | 1368 down 2 up |
1684171992May 15 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Unbalance_Competition_Maps_Pack Two players compete on an unbalance map. The competition has 2 rounds,players exchange their initial keep on the 2nd rounds. The final winner will be dicided by players' comprehensive performance(each rounds win or lose;the turns used to achive the round's goal;the golds amount sacrificed). |
Unbalance_Competition_Maps_Pack
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Unbalance_Competition_Maps_Pack |
46230.00 MiB | 319 down 4 up |
1665059133Oct 06 2022 | zh_CN |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Ultimate Recruits Ultimate Recruits is an era inspired by Horus's PYR. Instead of having factions, you can customize your own team before each game from the recruit list. The era currently offers standard mode with 49 units, advanced mode with 74 units, extended mode with 87 units and ultimate mode with 101 units in total to choose from, depending on the game mode. |
Ultimate Recruits
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Ultimate Recruits |
45016164.29 MiB | 925 down 10 up |
1699402765Nov 08 2023 | |
Other Other
Add-ons which do not fit any other category. |
UMC_Terrain_Pack_Old Just an older version of UMC Terrain Pack. |
UMC_Terrain_Pack_Old
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UMC_Terrain_Pack_Old |
101538669.68 MiB | 438 down 2 up |
1658776762Jul 25 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 09 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 09
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UMC Music Book 09 |
3609205834.42 MiB | 949 down 1 up |
1625282482Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 08 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 08
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UMC Music Book 08 |
4402248741.98 MiB | 1024 down 1 up |
1625282367Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 06 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 06
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UMC Music Book 06 |
3969492837.86 MiB | 861 down 2 up |
1696394034Oct 04 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 04 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 04
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UMC Music Book 04 |
3923558637.42 MiB | 875 down 1 up |
1625281992Jul 03 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 03 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 03
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UMC Music Book 03 |
4267018740.69 MiB | 905 down 1 up |
1625281913Jul 03 2021 | |
Other Other
Add-ons which do not fit any other category. |
War of the Gods Extras War of the Gods Extras ported to 1.16 by quequo |
War of the Gods Extras
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War of the Gods Extras |
5053481648.19 MiB | 3871 down 1 up |
1637711634Nov 23 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 01 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 01
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UMC Music Book 01 |
3687742335.17 MiB | 3696 down 1 up |
1625281759Jul 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
A Tale of Two Brothers With a Third Difficulty A Tale of Two Brothers only had 2 difficulties when I played it in 1.14. From looking at the code, it looked like the numbers for EASY and HARD all had midpoints between them that would make for a good NORMAL difficulty, so I went and created just such a difficulty. I also went and made some other changes, too: since the mainline tutorial suggests playing A Tale of Two Brothers directly after finishing the tutorial, I went and made the EASY difficulty here more tutorial-like, because as it stood, the mainline A Tale of Two Brothers never felt like as good of a followup to the tutorial as The South Guard or An Orcish Incursion did. Also, the Dark Adept Muff Toras has some new roles to play on all 3 difficulties. There are a few other new surprises to find as well, so be sure to try all 3 difficulties! (Rookie level, 4 scenarios.) While the maintainer now has an account on the forums, his preference is still that feedback should be directed to the add-on's source repository on GitHub: https://github.com/cooljeanius/Two_Brothers_With_A_Third_Difficulty The maintainer may also be contacted as egallager#0504 on Discord. |
A Tale of Two Brothers With a Third Difficulty
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A Tale of Two Brothers With a Third Difficulty |
70343656.71 MiB | 1841 down 3 up |
1677990397Mar 05 2023 | af, ang, ang@latin, ar, ast, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tunnel Wars Sapper heroines and heroes who must perform seek and destroy missions in urban areas and hostile underground to defend their nation against a sneaking up fanatical threat from the dark and dank below. Learn valuable tactics in urban warfare. A halfelven campaign. |
Tunnel Wars
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Tunnel Wars |
4424062042.19 MiB | 2361 down 3 up |
1699317520Nov 07 2023 | de |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
Trial by Fire After two brothers are faced with an unusual raid, one of them suspects a stronger force at play. Are these just normal drake raids, the mystery is still unanswered... (Intermediate Level, 5 scenarios) This is a hybrid SP/MP campaign for 2 players featuring the Northerners MP faction of the Default Era. Players will have to cooperate and play together and accomplish the scenario objectives. This campaign might be offered for mainline if the reviews/feedback is deemed positive enough. |
Trial by Fire
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Trial by Fire |
1399500.13 MiB | 669 down 2 up |
1670857331Dec 12 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Trapped - Fight for Freedom This a short, replayable RPG about a streetkid trapped in an underground arena for illegal bloodsport. It contains various rpg elements, different endings and different descriptions, skills, equipable weapons, armors, shields and abilities for each character. Also includes two fractions, a reputation and hiring system, infinite arenarounds, 5 additional, optional scenarios, extended missions for each fraction, more troops to hire and a rightclick helpmenu. Each difficulty reprents a unique character with different endings, different dialogues and abilities. 1.15 fixes concerning kilma and missing graphics, added forest dragon as a boss 1.14 fixes some issues, Bossbattles - each boss will now show the number of times he was defeated and becomes stronger after each defeat, deactivate npc movement, dim torch option 1.13 patch for BoW 1.16, improvements: wording boss arena fights, zombie ending, npc movement, guide and helpmenu options 1.12 fixed free movement for and teleport for Thief and Footpad, repaired extra income skill |
Trapped - Fight for Freedom
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Trapped - Fight for Freedom |
47664504.55 MiB | 1421 down 4 up |
1677519555Feb 27 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Strange Legacy - RPG Strange Legacy: The Orc invasion came without warning and with a brutality that caught the Human Alliance completely off guard and unprepared for. Before the year was over the Orcs controlled half of the Northland. The Winter finally halted their advance. Meh, what's the big deal. I never cared much for politics or policy. But when my uncle was gone, I started into the greatest adventure of my life. This campaign is a classical rpg that offers a variety of options, you will just control one hero and bring him to fortune. You can trade, pickpocket, be a bard, bounty- or treasurehunter, or working as a craftsman selling your goods. You can also run a building and upgrade it or doing random generated missions. There are a lot of ways to make a fortune. But the world around isn't always friendly and it will react on your character level. You might encounter thieves, orcs, bandits or wild animals and therefore you will need a proper equipment to defend yourself. Equip your charcter with: helmets, armors, shoes, shields, instruments, rings, amulets, ranged or meleeweapons or learn more than 80 powerful spells to gain an advantage. Hire one of 35 mercs to defend your load and recall them using your warhorn. Try to conquer an enemy town to gain a constant tax income. Encounter all kind of enemies each on changing maps, according to the terrain - even your ship might be attacked by naga warriors or dangerous pirates. Follow the storyline with 34 missions that will force you to explore the world of Strange legacy. A new amla system will allow you to create a character in the way you like him, allowing you to solve the game differently each time you play and the difficulty is increasing with each level up. For the most recent changes check the forum thread. Equip your uncles house with furniture allowing you to craft weapons, armors and cook food. If you like to have a classic RPG try out the RPG Mode. Have fun! (1.0 decent bug fixes and essential new features 1.01 bugfixes, details see forum 1.02 bandage and junkstore bug fixed) 1.03 spell changes, ability changes, performance upgrades 1.04 repaired outpost scenario, small corrections to the text, you will now not encounter an army, when you are on a mission 1.05 massive performance upgrade, bug fixes: storymission upgrade outpost, snow upgrade of elves can now be found in a workshop, small corrections to the text, embedded encounters and npc movement directly into the scenarios, encounters are now randomevents, intromission changes! 1.06 a slightly more balanced version featuring a dynamic market, a different load upgrade system and a crafting system based on consumables, instead of goods that require space. This update will make trading a little harder and increases the sense of own buildings. 1.07 several bugfixes, randomdungeons integrated, changed starting scenario to reduce redundancy and added a playable tutorial. 1.071 smaller bugfixes concerning helpmenu and loner ability 1.072 bugfixes concerning version 11.7 compatibility 1.08 leaner code of helpmenu, selloption consumables, improved advanced randomdungeons and encounters, heal wound temple option will heal wounded stats, recipes added, seasons added, marketreset repaired) 1.09 smaller bugfixes: fixed several bugs and replacing unnecessary macros for better performance, glas and sand prices repaired, goldgain when ending turn repaired, swampcity added, ratmissions changed, added bridgebuilding mission, added 16 unique mercs, Swampcity Scenario, Infinite Dungeons with Random Places of Interest, higher effect of the level on the game difficulty 1.091 infinite turns in infinite dungeons, tavern upgrade changed, challenges added, randomsummonscroll added, slight text changes, indenting, halos added for loot and points of interest, changes to treasurehunting and randomloot 1.092 repaired: shipencounter bug, sewerage bug, randomspawn id, enemyspellcasting, changes: drunk can be healed by sleeping and by temple curing wounds, added: sage which can identify flask, new graphics for elementals, demon, orcorcunits, spells, added new units: toads from era of magic, Fatalblade, Deathblade, Medusa 1.093 repaired: several bugfixes, changes: cheaper ingredients and improved crafting macro, slight balancing changes, scattered images different obstacles in dungeons and more places of interest, new monsters: mummies,snakes,flies,panther, new consumeables: movementpotions,attackpotions, different new skills requiring exhaustion 1.100 repaired: several bugfixes (last reported see bugfixes), improved cutscences and music, overlay for hero unit (equipped armors,weapons will show - thanks dugi for the better approach), additional storymissions with really hard quests, added consumables: full mana potion, stamina potion, greaterwarhorn, added ability to destroy walls with picks and bombs, added wisp that can have 11 levels and unlocks up to 10 different spells in infinite dungeons, new spells added: Stonebridge, Gap, Earthshaker, Swampcreation, Entrap, Flyswarm, abilities: smash,rangedshot,wound,whirlwind,cripple,netattack 1.101 repaired: several bugfixes, text changes and balancing issues, dynamic market has less effect and it is again a little easier to trade, the level does no longer effect of enemies in an encounter has this caused still winable, but annyoing battles 1.102 repaired: elvenspells in elvencity, capturing towns works again, new spell woodcreation added 1.103 repaired: all transformspell related bugs, swampdungeon and randomdungeon ship bug, boxmission bugs, added: throwaway all goods of a type button 1.104 repaired: several smaller bugs, modified shipupgrades and battles 1.105 new bardspells, changed crafting, changed trading prices, new monsters, repaired: several bugs in all parts of the game 1.1051 repaired stamina related bugs with bards and pickpocket ability, text changes, dogs, price balancing to improve crafting, food and consumables 1.1052 repaired ship menu 1.1053 repaired infinite dungeon issues, improved code and behaviour, grammar fixes 1.11 repaired crafting issues, random dungeon fix, balancing issues, slight performance improvement, new missions and elements 1.12 repaired several issues, balancing, price changes, new elements such as units, negative states, placesofinterest, improvement of cities and maps 1.13 repaired: boarded encounter, armorspecials, pocket thiefing without stamina, projectile animation enemy spellcasting new features: wolffaction, portraits for john and wolf faction, spellcasting 1.13.1 repaired: ranged special, ranged damage, treasure hunting, increased scholar income 1.13.2 repaired: goods mission, bareskin, treasure after encounter, added enemies with hitchance, eliminated moving carts and objects, added magic and marksman attack specials 1.14 bugfixes: global events, famegain, market-balancing, camping, textcorrection added: citywalls, icons and portraits, equip units, unlimited numeric inventory, buildingworkers, additional dungeons events, faction system 1.14.1 bugfixes: dark wisp and wicked wisps will now spawn, darkwood and volcano will now increase in level, number of equipment (rings,amulet,helmet,boots), furniture will now be useable and some furniture can be crafted 1.14.2 bugfixes: reputationgain saurians repaired, added explaintextes to delivering, put reputations into the status, repaired book of crafting 1.14.3 bugfixes: equip/unequip torch will no longer cause problems, repaired orphan options, levelup equipment works now (basic magic) 1.14.4 bugfixes: wispbuying, ghostarmor, ellipse, desk, macro for factiondelivery, upgraded factiondelivery, added factions orcs, khalifate, nomads, game reacts on reputation and fame 1.15.1 bugfixes: damagegain + several others, overworked factions, added RPG difficulty, overworked faction ambushes, added dark temples and options for darksiders, added 5 different chooseable randomevents + chanceincrease... 1.15.2 bugfixes: herorpg changes, leftweapon, double spell bug, waterbased encounters, cast spells will now work on fields again, traps will show and work again. 1.15.3 bugfixes: avoid/damageup armorspecial, scmitar/rapier/armor overlays, new races/heroclasses, new equipment, overworked herographics, overworked inventory hide/show equipment, randomnpcs and randomattacker, castle 1.15.4 bugfixes: repaired various bugs, wording corrections, balancing, increased mission rewards, blood altar, new skills, new missions, infinite dungeon changes: new factions/traps/random encounters based on dungeon ... 1.15.5 bugfixes: Infinite Dungeons lockpick and shovel problem, you can no longer equip a npc two times, strange legacy amla - wardog repair, reduced goldincome by pickpocket and singing, added books and thief/bardequipment 1.15.51 bugfix: repaired fishingground naga catcher spawn 1.15.6 multiple buy, vampirecity and castle scenarios, bugfixes such as becharm, see complete list in the forum 1.15.7 bugfixes, weapons special changes, manageable village, graphic changes, race/class based upgrades 1.16 bank and treasure vault, temple fix, reduced selling prices for consumables 1.16.1 bug fix concering sandcave, corrected some minor typo 1.16.2 seasons, weather effect, three new scenarios and global events, duels, more/upgraded randomevents, npc equipable weapons, complete list in the forum 1.16.2.1 several fixes 1.16.2.2 several fixes 1.16.3 many bugfixes, several new features such as escorts, assassinationmissions, balancing, encounter changes 1.16.3.1 bugfixes, added randompotion effect 1.16.3.2 bugfixes 1.16.4 bugfixes for version 1.14, mapchanges with new terrainelements, overworked randomdungeon with different sizes and new typesofinterest 1.16.5 bugfixed achievements, changed the achievement picture 1.16.5.1 fixed treasurehunt, fixed duel, improved duel 1.16.5.2 fixed transformations, fixed merman/guards, wording corrections/changes, new class paladin and new female hero 1.16.5.4 fixed spellprojectile bug and some minor issues, craft own weapons and create own spells, alchemy and mining skill, collect materials from worldmap 1.16.6 updated performance, improved helpmenu, crafting customizable bows, armors and equipment, new monsternests and scavenging, experience for actions, overworked graphics, halloween content 1.16.6.1 you can place pumpkins via right click, fixed all problems with error messages, wording and portrait correction 1.16.6.2 repaired random dungeons, hindered random missions and nests to be spawned on cities, credited Mik3art 1.16.6.3 bugfixes 1.16.6.4 bugfixes, create unique Summon Spells, added the ascension as random event, drop wintertrees on snow, winter effects more areas and cities, improved movement 1.16.7 bug and glitchfixes, bargaining update, sell/buy all changes, armies, townupgrades, skill spells, sea encounter changes 1.16.7.1 bugfixes reported by Stahlrohr 1.16.7.2 bugfixes / changes pickpocket and thiefguild quest 1.16.7.3 fixed Mr. Caufield Bug (extrastrikes by equipment now work as intended) 1.16.7.4 fixed several wordings and smaller bugs, added bank-robber scenario 1.16.8 added: mounts, disguises, decorations, third sewer level with infinite exploration, fixed + improved infinite dungeons 1.16.9 repaired glitches in overlay, church, overworked miracles, added new mounts, halloween ends, areatraps, randomtraps 1.16.9.1 added Twilight gods, balancing, bugfixes 1.16.9.2 increased performance, RPG Mode Difficulty, simplified trade, prod + global event changes, added hidden temples 1.16.10 less source code, sounds integrated, city markets, faction diplomacy, new spells and equipment, archaelogy, various improvements 1.16.11 bugfixes, illusion and haircuts, new drawbacks for rpg and difficulties 1.16.12 fixed broken saved games in 1.15. BoW version 1.16.13 many fixes such as haggling and carousing, new spells, recipes, carvan concept and balancing changes 1.16.14 basic fixes, new options for wildlifes, monsternest spawn on every worldmap, season changes for all worldmaps 1.16.15 increased number of overlays, fixed several bugs, some 1.15 related bugs, various changes for translation, german translation 1.16.16 fixes, improved options as vampire, poison weapons, crafting changes 1.16.17 improvements to random dungeons,taverns and temples, bombs, fixes, dragonchild perk 1.16.18 improvements, new units and fixes to class selection problem 1.16.19 improvements + bugfixes, options to counter competitors, 4 new scenarios, overhauled event concept, event log 1.16.20 ship events upgrade, random drop repaired improved, new graphics / terrains, titan boss monsters, dog companion, new spells / stores 1.16.20.1 fixed small bug, that caused allies to attack side 1 instead of the enemy of a side 1.16.21 halloween decorations, disguises + haircuts, improvement to titans, haunted house, fixes 1.16.22 bugfixes, improvements, new setting and transform options for companion 1.16.22.1 bugfix: expeditions deleted the mission state, will now be more forgiving 1.16.23 bugfixes, overhaul of cheating and pickpocketing, shadow poi, pirate costume, different exploration mechanics more active terrains and biomes in dungeons 1.16.23.1 small fix to flask store 1.16.23.2 smaller fixes to transport shop, arena and treasurehunt 1.16.24 fishing mechanics, reworked several skills and building options, improved harbourcity 1.16.24.1 fixed typo, smaller bugfixes 1.16.24.2 made some options clearer in the interface, added some new dishes 1.16.24.3 bugfixes, companion overwork: new companions and orders, new decorations and disguises for ascension 1.16.24.4 movement type bugfixes for rpg mode, animal decorations, decorations show ammount 1.16.25 catch pet mechanic, vampire overhaul, skills overhaul, animal pictures as decoration, bugfixes 1.16.26 bugfixes, building reworks, enter buildings and village, additional options 1.16.26.1 bugfixes |
Strange Legacy - RPG
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Strange Legacy - RPG |
5634099553.73 MiB | 7586 down 21 up |
1708449552Feb 20 2024 | de |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Tower defense tower defense map and mod |
Tower defense
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Tower defense |
851060.08 MiB | 184 down 1 up |
1699187979Nov 05 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
To Lands Unknown - Resources pt. 2 This is the part 2 of the required resources module for To Lands Unknown If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org |
To Lands Unknown - Resources pt. 2
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To Lands Unknown - Resources pt. 2 |
9533566390.92 MiB | 14499 down 11 up |
1705683166Jan 19 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Female Orcish Shamans Provides brand-new unit sprite artwork for female variants of the 'Orcish Shamans'. This add-on is a resource to be used for other add-ons. This add-on does *NOT* provide a modification package or unit configuration files. Please write feedback via Discord: @orcsteve Wesnoth Modders Guild Discord: https://discord.gg/rsePgjHRPA |
Female Orcish Shamans
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Female Orcish Shamans |
544380.05 MiB | 1087 down 3 up |
1691258157Aug 05 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Criminal of the Authourities Cota is a single scenario where the goal is to escape a prison and free other prisoners along the way. This is my first addon so there are likely balance issues that may have to be addressed. CHANGELOG: V1.0.0, Scenario release V2.0.0, Added custom art+animations for the cutpurse as well as an advancement line, toned down difficulty by making enemies mainly recruit-based instead of generated. V2.0.1, Fixed apprentice paladin sprite error V2.1.0, Fixed difficulty icons not appearing, Jarred was a apprentice paladin and made a few dialogue changes |
Criminal of the Authourities
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Criminal of the Authourities |
9131060.87 MiB | 686 down 4 up |
1655909215Jun 22 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
To Lands Unknown - Resources pt. 1 This is the part 1 of the required resources module for To Lands Unknown If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org |
To Lands Unknown - Resources pt. 1
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To Lands Unknown - Resources pt. 1 |
9483035290.44 MiB | 14743 down 13 up |
1705683083Jan 19 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
To Lands Unknown Hear the story of Mehir, a young city guard from al-Kamija - an isolated city in the middle of the Great Desert, where people and jinn live together. Reveal Mehir's destiny, visit many exotic places, encounter strange nations and learn about their intentions. This is the most visually sophisticated add-on ever created for the Battle for Wesnoth. It has the following features: - multihex terrain visuals (images covering entire maps to simulate height for example) - animated cutscenes (video clips) - more than 200 unique animated units (all from the Era of Magic add-on) - a completely different universe, not BfW-related - an innovative map screen which keeps track of player's achievements - a special gameplay mode offering an alternative story progression - custom music (25 scenarios, some of which are dialog-only - Requires 'Era of Magic' add-on) If you encounter any bugs, please notify the campaign author, so the patch can be delivered. If you have problems with downloading this add-on, try using add-on server web interface: http://addons.wesnoth.org If you enjoy the add-on and wish to support its development further, you can now do so at: https://ko-fi.com/inferno8 |
To Lands Unknown
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To Lands Unknown |
5257448050.14 MiB | 15051 down 21 up |
1705683284Jan 19 2024 | pl, hu, it, de, es, fr, ru, zh_CN |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Through the Dwarven Roots General Dulotmos of Garhme learns that his city has been attacked, with the only cause assumed to be trolls. Join him and his companions on an epic battle through Dwarven lands and history with themes of nuance, prejudice and moral ambiguity. Former Working Titles: Dwarvish Kingdom, Journey Into the Dwarven Roots This campaign may be more text-heavy than you are used to. (Intermediate level, 10/13 scenarios finished. 3 are dialogue-only, and there are multiple scenario 9s and 10s.) Credits: MAJOR HELP FROM: GreenScarab: Made the maps for S0-S7, made the portraits for Dulotmos, Arolmar, Semas, Garug, Veknor Jeremias: Helped with coding and playtesting Patience_Reloaded: Helped with feedback and playtesting Mechanical: Helped with feedback for playtesting and units and updating the Mage sprite. Kat: Revised my dialogue and greatly improved the quality. Konrad2: Feedback and playtesting Mirion: Feedback and playtesting ASSETS FROM: The Earth's Gut: Alchemist line and portrait, Troll Apprentice Shaman unit line Sceptre of Fire: Jeman's portrait, Mardon's portrait Return From the Abyss: Dwarvish King unit image Obscured Folklore Era: Dwarvish Spearman sprite Extended Era: Flamethrower sprite (I am in the Wesnoth discord server - contact me there or on the forums.) |
Through the Dwarven Roots
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Through the Dwarven Roots |
30334622.89 MiB | 116 down 1 up |
1720476995Jul 08 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Thelien Attack It is said the Elvish Invasion of the Far North had been crushed by the might of Great Chief Kapou’e, Son of the Black-Eye. Little known was the part played by the Saurians of the Black Marshes. This is their yarn, perhaps the most significant in the downfall of the last of Landar's Elves. (Hard level, 6 scenarios.) |
The Thelien Attack
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The Thelien Attack |
46352354.42 MiB | 877 down 2 up |
1641259902Jan 04 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The South Guard Nightmare This is the regular, mainline South Guard campaign with a fourth difficulty level added. Choose the “General” difficulty to try TSG on nightmare! |
The South Guard Nightmare
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The South Guard Nightmare |
74023697.06 MiB | 594 down 1 up |
1664554691Sep 30 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Rootless Lich-Lord Jevyan is defeated, and the orcs are left in disarray. With the magical gates from the far East sealed, the warlords resort to their traditional ways—seeking to overcome adversity with blood and razor-sharp steel. Amid this chaos, a cunning assassin named Arshag embarks on a quest to secure a new homeland for his people. NOTE: This campaign is no longer maintained for Wesnoth 1.16. Switch to Wesnoth 1.18 for new features, an improved story and a number of major bugfixes. (Rookie level, 7 scenarios.) |
The Rootless
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The Rootless |
80288737.66 MiB | 546 down 6 up |
1713008250Apr 13 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Revival of Halstead This is the tale of Blenry, son of Sir Gerrick of Westin. Aspiring to be more than merely an aristocratic member of the Royal Court, he is called upon to perform a great task, one that shall prove to be far more crucial than any would have presumed. Join him in his battles as he thwarts the nefarious plans of the enemies of Wesnoth. (Intermediate level, 11 scenarios.) |
The Revival of Halstead
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The Revival of Halstead |
48539764.63 MiB | 1274 down 1 up |
1641152284Jan 02 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Return of the Sea Hag A Nagas centered campaign. Hoping that no one will feel offended, hurted, wounded or distraught by the 'nostalgic' exhumation of some old units, I wish you all a lot of fun. (Intermediate level, 13-14 scenarios.) P.S. I have no intention of opening, on the forum, a thread which could be closed arbitrarily for unforeseeable reasons, so if anyone encounters problems with the campaign, he can write an email to argesilao2019@yahoo.com, or open a forum thread related to the campaign under his own responsibility. |
The Return of the Sea Hag
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The Return of the Sea Hag |
7152646668.21 MiB | 2993 down 4 up |
1692046203Aug 14 2023 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Return of the Darks The Darks are an ancient species with a great knowledge of magic. Long ago in the past they lived in Wesnoth together with the other races. But after a horrible fight against a strong enemy they decided to leave Wesnoth. With their great knowledge they created islands floating in the sky. Since then they lived there and never came back to Wesnoth. But now the islands are falling down and a great amount of their knowledge got lost. So they send their last adventurer to Wesnoth to handle this problem. This Campaing follows the adventure of Rumion the last adventurer of the Darks. The Campaing is still ongoing. Currently there are 15 scenarios and 2 of them are story only. |
The Return of the Darks
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The Return of the Darks |
30904002.95 MiB | 1182 down 21 up |
1658651431Jul 24 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Ravagers One night, a shadowy stranger entered the Midnight Boozer in Weldyn, calling himself Nightranger. While passing time in the inn and enjoying a few good drinks, his quick paced tale will take you to the cruel Northlands, where orcish warchiefs rise and fall, and the people are kept as slaves or worse. Witness the descructive power of the savagest alliance ever forged between orcs and dark elves, and learn of his damnation by having brought justice to those with unforgivable sins. The Ravagers, revised and grander than ever, is now available for Wesnoth version 1.16.0 or newer. Duration: 25 main scenarios, 12 (optional) sidequest scenarios |
The Ravagers
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The Ravagers |
6637066863.30 MiB | 2012 down 3 up |
1680780181Apr 06 2023 | de, hu |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Pool of Ek In this 5-scenario campaign, you are the respected Leader of the frogfolk tribe. A malignant pool of green slime threatens the entire swamp, and it is up to you to get somehow rid of it. The powerful army at your command consists entirely of frogs, mushrooms, and bugs. All custom-made units are thoroughly animated with attack animations, death animations, and more. The small maps are almost puzzle-like, and present a multitude of exciting tactical challenges. A casual player will probably win on Easy. A pretty good player will enjoy a nice challenge on Normal. Hard is winnable, but definitely hard. NOTE 1: This is a small campaign with a deep story. Players who skip the dialogue may become confused about what they need to accomplish. NOTE 2: The hefty file size is due to a special animated title, which is totally worth the several extra seconds of download time, in my opinion. (Intermediate level, 5 scenarios) |
The Pool of Ek
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The Pool of Ek |
3026162328.86 MiB | 1312 down 5 up |
1674918986Jan 28 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Nameless Fellowship Saga A dunefolk centered campaign with some strange issue, set in the Sandy Wastes, and surroundings, during the time of the Mal-Ravanal invasion. It's advisable to read all the dialogues carefully to understand the game and the story. The campaign is complete, and it's even fully tested, at least at normal difficulty, but there is always the Murphy's law. (Intermediate level, 36 scenarios.) logs: 1.0.1 Fixed incorrect description about isawati's special ability to cure allied units Fixed Troll Shaman - Troll Sorcerer issue in scenario 16 1.0.2 Fixed surians counter's issue in scenario 23 (The Convoy) 1.1.0 Fixed the error that prevented some important events in scenario 26 (the Battle for Qalaba) from taking place 1.2.0 Fixed the error in scenario 34 (The Hidden valley): replaced passive_leader=yes with max_moves=0 so orc leaders don't leave their keep, and therefore they can't be killed outside their keep; when this happened Dundrain the dwarf was not released, and it was not possible to finish the scenario. Fixed minor issue in the same scenario 1.3.0 Added the Italian Translation fixed a lot of minor typos 1.3.1 Minor change in dialogues and fixed some typos in Italian translation fixed the skeleton archer typos in scenario 09 (The Canyon of the Undead) fixed the error which make not appears the Troll Chief in scenario 16 when playing in Italian fixed the possible error in the FRAB Sorcerer advancement 1.3.2 Fixed two errors which appears in scenario 2 when selected the HARD difficulty 1.3.3 Fixed the error in scenario 27 (Sumir Last Stand) which prevented Clitus and/or Gerbal from being saved if they were killed and couldn't move 1.3.4 Fixed a bug in the rats' respawn in scenario 12 (Maqadash Underground) 1.4.0 scenario 26: Sumir is now a passive leader even in HARD difficulty; Kycilia has a limitated mobility to avoid suicidal behavior Deprecated the drawbridge's option Changes in Sumir's side behavior and composition scenario 27: Fixed three falcon->Falcon bugs in HARD difficulty no more used Hell Bat Fixed various weird aggression's values units: higher castle's defense for Wallkeeper and Gatekeeper (50%->60%) lower HP for Undead Catapult (50->40) 1.4.1 scenario 31: More castle tiles for undead's side scenario 35: More cautious behavior for the enemy leaders new income for enemies side units: Higher HP and doubled attaks for Smoking Tower advice: The author has no intention of participating in a forum in which the moderators deem admissible a campaign like Russia Conquests, and the same moderators deem inadmissible a harmless discussion about green trolls. Therefore any error reports must be sent directly to the email argesilao2019@yahoo.com |
The Nameless Fellowship Saga
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The Nameless Fellowship Saga |
2030009019.36 MiB | 1436 down 12 up |
1680123492Mar 29 2023 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Hidden Kingdom The Tale of the fall of the Hidden Kingdom of the Elves: Of its discovery, resistance, and destruction by the Dark Lord. Set during the Silver Age of Wesnoth, we learn of that a nation of Elves have made a Hidden Kingdom to the escape from the Chaos of the Age of Fear. Now, they are about to be discovered. (4 scenarios / incomplete) This upload is part of vghetto port project. |
The Hidden Kingdom
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The Hidden Kingdom |
2952880.28 MiB | 885 down 1 up |
1641764593Jan 09 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Harvest Unmodified Wesnoth we all love and enjoy incorporated into a new campaign. This is a low-power campaign. The gold is going to be scarce, the bulk of your units will be level 0 and the enemy AI will strategize against you. I draw my inspiration from games like Myth: The Fallen Lords, Homeworld and Sunless Sea. Undead are the main antagonist, while your unit roster grows more varied over time. Currently there are two levels. Third level is going to comprise some kind of early ending. I invite potential collaborators. Characters still use placeholder names and portraits, while some plot details are still missing. My ideas are mostly for level design and puzzles. If you are interested, please send me an email. michal.bajczyk@gmail.com There are several ways to finish each level. I am curious of everyone's unique approach and solution. If you want to show me how YOU beat my challenge, please send email to this forum thread: https://forums.wesnoth.org/viewtopic.php?t=56629 |
The Harvest
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The Harvest |
1275655412.17 MiB | 696 down 12 up |
1680896323Apr 07 2023 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
The Greatest Quest Journey across the land to find a new home after an invading force fouls your water supply collecting powerful artifacts on your way. A 6-scenario WC-like campaign for three players, with short-medium length skirmishes and theme-designed moderately randomised maps. LotI adaptation of The Great Quest from 1.14, with all LotI items, advancements and extra content from Invincibles Conquest available. |
The Greatest Quest
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The Greatest Quest |
1053480.10 MiB | 664 down 2 up |
1708903337Feb 25 2024 | en_GB, es, pl |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Garardine Ascendancy In the 417 YW, ending years of strife and division, Garard I seizes the throne and becomes king of Wesnoth, beginning the Garardine Dynasty. A concise phrase that hides a lot of events, as well as the long and difficult road that the young Garard, born count of Dan'Tonk, had to travel to reach the throne of Wesnoth. If you want to travel that long road, here is its beginning. (Hard Level, 28 scenarios.) |
The Garardine Ascendancy
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The Garardine Ascendancy |
1633023415.57 MiB | 5086 down 11 up |
1685480281May 30 2023 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Flight of Drakes Legends of the Emerald Forest, chapter I: The Flight of Drakes. Follow drake king Klader on his quest to find the Crown of Light, a legendary artifact from pre-historic times. This campaign is the first chapter of a trilogy; the second chapter is an Undead campaign and it's called 'Only Death Behind'. (Intermediate level, 7 scenarios.) |
The Flight of Drakes
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The Flight of Drakes |
10447461.00 MiB | 1042 down 1 up |
1638210252Nov 29 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Desert war Operation desert storm and battle of Earth on landen you can play a historic battle in Iraq (desert storm operation) or you can play a battle between the forces of Earth and the forces of the First Natural Galactic Empire. examples of units are: m-1 abrams, m-2 bradley, t-14 armata, t-15 armata ET-ET, ET-ST, ET-MP planes, tank, ifv tags:modern 0.1.5 is version with var east 0.1.11 new campaing 0.1.16 tank destroyers cannon, aatank, anti rocket 0.2.1 add TR-85 and Gepard |
Desert war
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Desert war |
44928684.28 MiB | 1526 down 2 up |
1676833616Feb 19 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Fall of Wesnoth As the beloved human empire of Wesnoth becomes lazy and arrogant in it's peaceful state of happiness, Emperor Dantair demands the creation of another sun in a desperate hope for the destruction of evil. Or is it all for a different purpose? A man named Alitar sees it that way, and now he must survive the most evil inhabited lands if he is to stop chaos from rising, and Wesnoth from falling... This is the story of The Fall of Wesnoth. This upload is part of vghetto port project. |
The Fall of Wesnoth
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The Fall of Wesnoth |
4003773738.18 MiB | 3596 down 2 up |
1641993844Jan 12 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
test test_gui test for different GUIs. Use Debug Mode for better experience. |
test test_gui
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test test_gui |
3939720337.57 MiB | 83 down 3 up |
1710367959Mar 13 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Failing Line of Farheidt Once reknowned as a house of great Wesnothian knights, the line of Farheidt has been forced into exile. Lead Bazil Farheidt and his family on a journey through perils east of the Estmark Hills in hopes of finding a new land for them and their people. This upload is part of vghetto port project. |
The Failing Line of Farheidt
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The Failing Line of Farheidt |
58161435.55 MiB | 1051 down 2 up |
1639736670Dec 17 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Eight of Cembulad Join Sel and Taan as they reunite the Eight of Cembulad and overthrow the evil king of Cirithin. (24 scenarios) Please note: that the porting of this UMC is ongoing and more follow up patches will be done in due time. I ported this from the 1.8.x add-ons server since I liked how these campaigns by WYRMY stick quite close to good/decent quality and take some references from IftU for its gameplay and mechanics. Anyways, the port works from start to end but there are some non-breakage bugs here and there. Might need a new forum topic ID as well as the previous thread is over 12 years old To provide feedback: 1. Forums 2. Wesnoth Modders Discord (https://discord.gg/K9N56hqGTm) 3. Wesnoth Official Discord (https://discord.gg/battleforwesnoth) |
The Eight of Cembulad
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The Eight of Cembulad |
52230094.98 MiB | 1221 down 2 up |
1669811305Nov 30 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Earth's Gut It is 515YW and you are Hamel, a young dwarven leader. Your tribe resides in the Knalga caverns near the Dwarven Doors and is constantly under threat of attack. Resources are also becoming scarce in your area, so you must guide your people on a quest for more minerals. With the new minerals you will be able to forge new weapons and armor to push back your enemies. The campaign focuses on 'dwarvish dungeon crawling', and the developer intention is to make it playable for newbies on easy while also keeping it challenging for experienced players on hard. (Beginner level, 23 scenarios <small>(nearly finished, but not quite)</small>) Requires BfW 1.16 or greater. Requires 'The Hammer of Thursagan' to be installed <small>(which is part of mainline now, so it should already be there unless you've deleted it or are using one of those distros that packages the campaigns as separate packages or something)</small>. Former working title: 'Dwarven Kingdom' <small>(which is now the title of a separate campaign by Ashmyr/Myrian)</small>. |
The Earth's Gut
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The Earth's Gut |
1214958311.59 MiB | 1047 down 7 up |
1701064248Nov 27 2023 | cs, ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Dark Master Project (pack of 17 campaigns in this add-on) <big>There was a time when all the inhabitants of Wesnoth knew the name of Argan, the servant of Ragan, and passed his story among them from fathers to sons. However, despite the habits of Alduin's wizards of digging up and recording every notable historical event, the story of the beginning of his baffling rise remained unknown and marred until Elynia, his heroic wife - and then his greatest enemy -, decided to risk publishing some passages from his diaries that he wrote to overcome the amnesia that afflicts those who wander between dimensional gates or Shassangoth the Immortal. This is a story of Argan, who the light of his great accomplishments, and his heroic followers, lit up the skies of the realm of Irdya just as the darkness of his black robe threatened every living being and nearly destroyed all hope of escaping from his might.</big> The story of the rise of a hero among heroes and a monster among monsters... Inspired by many works from BfW 1.0, 1.2 and 1.4 finished, playable, tested on normal, 17 campaigns (more may be added later), new units. 10 scenarios + 12 scenarios + 13 scenarios + 08 scenarios + 06 scenarios + 05 scenarios + 16 scenarios + 08 scenarios + 07 scenarios + 07 scenarios + 12 scenarios + 10 scenarios + 8 scenarios + 09 scenarios + 30 scenarios + 30 scenarios + 08 scenarios. Each campaign can be played separately (but the story can be confusing in this case). Another campaign is under construction. |
The Dark Master Project (pack of 17 campaigns in this add-on)
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The Dark Master Project (pack of 17 campaigns in this add-on) |
127768054121.85 MiB | 1787 down 44 up |
1728424716Oct 08 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Dark Hordes Lead fugitive dark sorcerer Gwiti Ha’atel to mastery of the undead hordes. This upload is part of vghetto port project. |
The Dark Hordes
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The Dark Hordes |
10364130.99 MiB | 2018 down 2 up |
1641938555Jan 11 2022 | af, bg, ca, ca_ES@valencia, cs, da, de, el, en_GB, eo, es, et, eu, fi, fr, ga, he, hu, id, it, ja, ko, la, nb_NO, nl, pl, pt_BR, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sv, tr, zh_CN |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 07 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 07
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UMC Music Book 07 |
4337407241.36 MiB | 863 down 1 up |
1625282290Jul 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Dark Elves:
The Return Lead Varish'na through the caves to find the truth about the Dark Elves. And while you're at it, defeat the Dwarvish scum. Version 0.9.3x 13 scenarios- playable Inspired by campaign named 'DarkElves' from BfW 1.9 |
The Dark Elves:
The Return
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The Dark Elves:
The Return |
673020.06 MiB | 1033 down 6 up |
1728370120Oct 08 2024 | ru, sv, tr |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Draconian Era Alternate gameplay era with extended damage types, resistances based on terrain, non standard movement costs, original time of day schedule with original graphics and custom effects, many special weapon vs target interactions, minimal level up gains, etc. Fully equipped with semi-custom sound effects I've developed. Originally it was completely silent. The graphics are a mix of some original art and placeholders plus other placeholders I've put in. The two optional factions had been disabled but I've recreated them and added them as choices in an extended era. Due to the unique nature of the combat/move/etc mechanics I don't believe any of these factions will work well with the default era and can't recommend its use in any scenarios with default mainline units (such as survivals). However just in case I've modified it to handle the new damage types. Includes a couple of 2 player symmetrical maps: Gloom River and Rockhold. Ported to 1.16/14. 1.12 version updated. == siddh's original description (edited) == Multiplayer ERA with 8 factions. Some graphics. (Optional) Bagorian Horde (Barbarian Faction) (Optional) Chadzin Creed (Indian, Roman, Military, Pirate themed Faction) Cabal (Vampire Faction I) Styx (Vampire Faction II) Ranger's Cove (Nature Faction) Emberforge (Dwarf Faction) Sublime Cabinet (Mage faction of tricks) Inoueclan (Samurai Faction) |
Draconian Era
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Draconian Era |
13944431.33 MiB | 506 down 7 up |
1704562416Jan 06 2024 | de |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
The Harvest scenario no2 Unmodified Wesnoth we all love and enjoy incorporated into a new campaign. This is the second level of The Harvest campaign. It's separate for testing purposes. You are defending a hill against a well-organized enemy. The level is heavily scripted and the AI plays like a human. Let me know how the scenario worked out for you: https://forums.wesnoth.org/viewtopic.php?t=56629 Fixed the directory path. |
The Harvest scenario no2
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The Harvest scenario no2 |
66847416.38 MiB | 238 down 4 up |
1691188151Aug 04 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Bees Journey New Edition That summer, the hornets invasion destroyed the Kingdom of Bees. You, the princess, must lead the bees on their journey to rebuild the homeland. (Unfinished, 8 scenarios completed.) TBJ is the first campaign in the history of Wesnoth to feature bees. This edition is an all-new rewriting code for of TBJ. We hope you will experience the reborn game. |
The Bees Journey New Edition
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The Bees Journey New Edition |
1692157616.14 MiB | 270 down 6 up |
1710663487Mar 17 2024 | ja |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
The Altaz Mariners A non-linear two-player campaign following the swashbuckling adventures of two brothers on the open sea. Players can navigate their own path through the story - trading goods, boarding ships, solving puzzles and completing subquests. Combat ranges from RPG-style fights and squad skirmishes to full-scale battles. It can either be played as a multiplayer or a single player campaign. 35 islands to investigate, conquer and loot - many consisting of several mini scenarios or alternate endings 34 inventory items to find and use to solve puzzles and unlock subquests 30 subquests to complete - all of which are recorded in your ship's log along with clues and reminders 27 random encounters to discover as you sail the seas - including ghost ships, boarding parties and rare easter eggs 12 custom portraits made by Bear/bera especially for this campaign 10 special attacks for your leaders which improve the more you use them 9 figureheads to collect which offer a range of upgrades for your recruits 8 cutscenes with unique story art and audio narration courtesy of jb 8 followers with distinctive dialogue which can be recalled for free 8 trainers which allow your leaders and followers to acquire extra abilities 6 ship types for naval battles, from longboats and frigates to galleons with incendiary mortars 2 brothers seeking revenge for a ruthless family betrayal 1 long year spent on the prison island of Altaz |
The Altaz Mariners
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The Altaz Mariners |
3039948828.99 MiB | 3712 down 3 up |
1640621594Dec 27 2021 | fr |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Warfare of far lands An era that contains 2 entirely new factions, filled with new units and abilities, and with new ones to come. This add-on also contains a few custom sprites that were animated by yours truly. The current factions contains : The ruald kingdome : A human faction filled with lawful soldiers, similar in some aspects to loyalist but with numerous twists. Play with cheap militia and more costly soldiers. The dark cult : A faction of undeads, humans and monsters, all serving darker gods. Cultists are strong and fairly fast, creatures are fairly tanky, and undeads are agile and spread the plague. This era is fairly balanced, but could use your help to balance out things and find bugs, so feel free to contact me on the Wesnoth forums. Credit crew : Archaic era for some sprites, that I later edited and animated, as well as some projectiles. Era of magic, mostly for projectiles sprites, as well as the bleed weapon special Mechanical art thread on the forum for a few units Sounds from various UMC contents, as well as mainline Wesnoth. If anyone still need to be credited, feel free to send me a message. Current update changes : -Introduction of the bleed weapon special (Credit to EoMa) -Rebalance of some units stats -Introduction of the Imp and Dread imp as scouts for the Dark Cult faction (The dread Imp lacks animations unfortunately) -Militia melee damage reduced by 1 point -Militia ranged damage reduced by 1 point -Militia, Regular and Royal Authority can now all get access to the fearless and healthy trait -Various other balance changes -Addition of default+WOFL and AoH+WOFL for those who wish to pit default factions against this Era -Bug fixes (0.3.1 and 0.3.2) |
Warfare of far lands
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Warfare of far lands |
61483825.86 MiB | 369 down 6 up |
1713272464Apr 16 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Tech Tree Mod The Tech Tree mod uses Wesnoth's progression system to establish a simple tech tree, which is compatible with having AI players. Two different tech tree mechanisms are available in the custom options. The tech tree is based on unit advancements, but you can accelerate this process ('research a technology') by buying experience for individual units. Since AI is too stupid to buy experience, AI players can be allowed to gain quadruple killing xp. All aspects of the mod can be turned on or off individually by accessing custom options while setting up a game. I'm grateful for feedback, regardless whether it concerns balancing, fun factor, or bugs. |
Tech Tree Mod
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Tech Tree Mod |
95410.01 MiB | 440 down 1 up |
1688803740Jul 08 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Tamanegi Jukebox (NOT a MOD) A simple jukebox for SP campaigns. In addition to core musics, the following addons will be used if installed. - UMC Music Books 1-12 - West's Chronicle I - West's Chronicle II - Archaic Sounds If you add your own tracks in music folder of this addon, they will be available from jukebox menu. |
Tamanegi Jukebox
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Tamanegi Jukebox |
307330.03 MiB | 10854 down 3 up |
1681626231Apr 16 2023 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tale of Vaniyera 115-116 SI The expansionist Lavinian Legion, led by the Imperator himself, has invaded the northern forests of the Sidhe. It is up to the young Vaniyera to push its armies back from the border... (Easy level appropriate for imperial era beginners; Hard is a challenge. 5 scenarios.) |
Tale of Vaniyera
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Tale of Vaniyera |
18781081.79 MiB | 1471 down 2 up |
1646532216Mar 06 2022 | en_GB, ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tactics Puzzles A collection of Wesnoth tactics puzzles, inspired by the ones in chess. In these puzzles, everyone is given a 100% chance to hit, and you have to achieve some goal like killing an enemy leader without losing any of your own units. In order to do that you'll have to make optimal use of hexes, leadership or illuminates, etc. Has 7 puzzles so far, will add more later! |
Tactics Puzzles
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Tactics Puzzles |
3371690.32 MiB | 692 down 1 up |
1644790357Feb 13 2022 | it, ja |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
TOP GUN EARTH (EUROPEN UNION EMPIRE) VS FIRST GALAXY EMPIRE Fight the first galactic empire by being the empire of the European Union and defend Earth. Or, being the first galactic empire, conquer Earths. The raise is done by air, so the units are space fighters, fighters, cruiser parts, ships and military bases. examples of units are: f-35,f-22a,j-20 shendugu,j-31 shenjang and su-57 tie figther, tie advanced, tie defender, tie phantom, tie stricker Warning: AI dedication long time for selection unit recruit.(repaired) Addon have modification which add Fuel and radar mechanics to plains |
TOP GUN
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TOP GUN |
11203531.07 MiB | 665 down 8 up |
1699832874Nov 12 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Amaranthine Stone Music Contains music for FaeLord authored campaigns. It is included as a separate download due to Wesnoth server file size limits. One new song added as of version 1.1.2. This upload is part of vghetto port project. |
Amaranthine Stone Music
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Amaranthine Stone Music |
8802201883.94 MiB | 4424 down 1 up |
1641563422Jan 07 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Switch Leader Allows players assign another unit they own as leader, instead of the previous leader. Mainly intended for survival games. Requires wesnoth 1.15.2+. |
Switch Leader
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Switch Leader |
10420.00 MiB | 2617 down 1 up |
1626648465Jul 18 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Swamplings (stock 1.12) Warning: The official 'Swamplings' add-on is not available for BFW-1.16. This add-on was not uploaded by its author. Swamplings Banished by orcs, a tribe of lowly swamp goblins endure in the deadly mire of Pogo Bog. Situated before the founding of Wesnoth, this is the story of the goblins' struggle against the intrigues and betrayals of the greater races, and the rise of the first wolf rider. 14 scenarios. Complete. Contains French, German and Russian translations. Only the 'default' difficulty level is available for selection. NB: to play this campaign, you have to load the core 'Chào mừng' available after the dependency add-on is installed. You'll be ready to select the 'Swamplings' scenario through the 'Campaign' menu and activate the modification 'The wayback WML machine (1.12)'. The needed 'core' can be loaded following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select item 'Chào mừng (Wesnoth 1.12 core)'. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback thread for 'Swamplings'. |
Swamplings (stock 1.12)
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Swamplings (stock 1.12) |
2007377519.14 MiB | 3370 down 4 up |
1680735300Apr 05 2023 | de, fr, ru, en_US |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Swamp Witch Curse A Faerie Tale for the Era of Four Moons, complete at 9 scenarios long. Protect a cursed princess as she works her way through a small adventure. |
Swamp Witch Curse
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Swamp Witch Curse |
483960.05 MiB | 1024 down 1 up |
1646501580Mar 05 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Survivals (War of Legends) Contains War of Legends Era variants for the current survival scenarios in mainline. Requires War of Legends as a dependency. For feedback, you are requested to head to the forum topic provided or leave the feedback in the #modding channel of the official BfW discord server with preferably pinging the add-on author, knyghtmare#8753. |
Survivals (War of Legends)
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Survivals (War of Legends) |
274760.03 MiB | 1748 down 2 up |
1625322864Jul 03 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
SX RPG ADDON SX RPG ADDON is a stand-alone multiplayer ADD ON for Battle of Wesnoth. What does SX mean: ----------------------------------- Originally SX meant --Survival Extreme-- which became throughout the history of wesnoth-add-ons a synomyn for maps that feature stand-alone-Heroes, that can be upgraded in so-called --shops--, fighting against an army of creeps, which constantly increase in strengh while the game proceed. For killing creeps players are granted with gold, that is used on their side to upgrade their heroes as well, to keep up with stonger creeps and to finally kill the ai leaders. Gold from killing creeps will be generally given to ALL players. So no matter who kills the creeps, its always a good thing. A major fun factor is that players gain additional temporary moves and attacks from killing enemy units, so they are able to perform well planned killing streaks that bring even more gold to the players. In order to win, players had to kill all enemy leaders, which were boosted in strengh greatly. Players need to grow stronger from killing creeps and/or find gold from other sources to achieve this goal. All 10ish turn ai als release a batch of bosses, exceptional strong units, which need some teamplay to win against, or a very well developed single hero. SXRPG ADDON: -------------------------------- Featuring SXgameplay with RPG elements. While SX is a basic hack-n-slay rpg-like approach, which attracted many players, SXRPG features elaborated maps, adding adventure and dungeon-exploring gameplay to it. On Top of the already existing differences among the different units, SXRPG adds 6 classes of Warriors, Clerics, Rangers, Mages, Rogues and Roguemages all with different strenghs and weaknesses. It contains so far 6 elaborated Maps/Scenarios which need 80 to 120 turn to finish in average. Each scenerio in this ADD ON is an adventure for 1 - 5 players. Any number of Players is welcome. Less players means more Gold for each player to get started with. While less players get more gold at start, but it is obvious that more players means more total income, since all players get the gold for killing creeps. As a special Feature you can define the -Starting Level- in -advanced Options- in Game-Creation-Menu, default is 0, but for more elaborated starting-Heroes you can chose higher Starting Levels. The higher the starting Level, the higher the starting gold, but all enemies also rise accordingly to the Level. I.E.: on lvl-0-start mobs start also at lvl 0, at lvl-4-start mobs start at lvl 4. (Level is NOT the default level of wesnoth units, instead a sx-dependent measure for stat multipliers) Starting at different Levels may change the Gaming Expierience and Gameplay. This Map-Pack also features new units, new terrain, theres an additional soundfile. The stuff included was mostly done by parts of the wesnoth-community and hopefully put to good use here. Credits goes out to all who find their work here implemented. Thx to all contributors. Big thx to all playtesters and people who gave suggestions. Many things implemented were suggested by players and without these ideas SXRPG would be a lot different. :) Have Fun. Give Feedback in SXRPG Thread in Wesnoth.org Forums |
SX RPG ADDON
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SX RPG ADDON |
2931053127.95 MiB | 2320 down 33 up |
1693342081Aug 29 2023 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Resources for 1.8-1.14 cores Images from BFW 1.8/1.10/1.12/1.14 removed in BFW 1.16. If resources are not installed, some images used in stock campaigns may be missing. While not mandatory at this time, the cores will use these resources if installed. |
Resources for 1.8-1.14 cores
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Resources for 1.8-1.14 cores |
4745389145.26 MiB | 313 down 2 up |
1700228338Nov 17 2023 | |
Core Core/Total Conversion
Cores enable total conversion of The Battle for Wesnoth. A core can replace all the content in Wesnoth: when a different core is loaded, the regular units, terrains and the like do not exist. This can be used to provide a completely different game experience. |
Support 1.8-1.14 cores The cores to run the campaigns from past versions: - core 'Selamat (1.10)' to support running 'Selamat Datang di Wesnoth!' add-on - core 'Selamat (1.10)' to support running 'Gobowars' stock add-on 1.10 - core 'Chào mừng (1.12)' to support running 'Chào mừng đến với Wesnoth!' add-on - core 'Chào mừng (1.12)' to support running 'Swamplings', 'Girl unDead' stock add-ons 1.12 - core 'Bienvenue (1.14)' to support running 'Bienvenue à Wesnoth !' add-on - core 'Bienvenue (1.14)' to support running 'Half Civ', 'Pax Romana' or 'Napoleonic Wars' stock add-ons 1.14 - core 'Bienvenue (1.14)' to play 'any' UMC campaign from version 1.14 (see below). The 'core' can be selected following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select core 'Wesnoth 1.10', 'Wesnoth 1.12' or 'Wesnoth 1.14' based on the campaigns you're interested in. - Select core 'Wesnoth 1.10' for playing *and observing* 'Gobowars (stock 1.10)' in multiplayer. - Select core 'Wesnoth 1.14' for playing *and observing* 'Half Civ (stock 1.14)' in multiplayer. With this add-on, you are able to run campaigns from 1.14 in BFW 1.16 by loading the core 'Bienvenue (1.14)'. If your favorite 1.14 add-on is missing on the current add-on server, you can play it locally by following these straightful steps: - download the campaign of your choice from BFW 1.14 add-on server (with the 1.14 client or the web browser to https://addons.wesnoth.org/1.14) - move the directory to the user directory for the version 1.16 of wesnoth - edit the _info.cfg file to add the following line inside the [info] section: core=core_1_14 - That's all! No script, no further edit. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the core 'Wesnoth (Default)'. |
Support 1.8-1.14 cores
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Support 1.8-1.14 cores |
2085123219.89 MiB | 6074 down 66 up |
1708892852Feb 25 2024 | ca, cs, de, et, fr, gl, hu, id, it, ja, pl, pt, ru, sk, vi, my, sr, zh_CN |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Stranger in Wesnoth Intermediate-level campaign featuring the adventures of a bemused spy who landed in Wesnoth from a completely different universe. 15 scenarios. |
Stranger in Wesnoth
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Stranger in Wesnoth |
89661608.55 MiB | 871 down 1 up |
1661957904Aug 31 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Strange Legacy Light - RPG Strange Legacy Light: <i>This is the light version of Strange Legacy, with a smaller size, but no portraits, story images and sounds. For a better experience with portraits and included sounds, you can download the full version.</i> The Orc invasion came without warning and with a brutality that caught the Human Alliance completely off guard and unprepared for. Before the year was over the Orcs controlled half of the Northland. The Winter finally halted their advance. Meh, what's the big deal. I never cared much for politics or policy. But when my uncle was gone, I started into the greatest adventure of my life. This campaign is a classical rpg that offers a variety of options, you will just control one hero and bring him to fortune. You can trade, pickpocket, be a bard, bounty- or treasurehunter, or working as a craftsman selling your goods. You can also run a building and upgrade it or doing random generated missions. There are a lot of ways to make a fortune. But the world around isn't always friendly and it will react on your character level. You might encounter thieves, orcs, bandits or wild animals and therefore you will need a proper equipment to defend yourself. Equip your charcter with: helmets, armors, shoes, shields, instruments, rings, amulets, ranged or meleeweapons or learn more than 80 powerful spells to gain an advantage. Hire one of 35 mercs to defend your load and recall them using your warhorn. Try to conquer an enemy town to gain a constant tax income. Encounter all kind of enemies each on changing maps, according to the terrain - even your ship might be attacked by naga warriors or dangerous pirates. Follow the storyline with 34 missions that will force you to explore the world of Strange legacy. A new amla system will allow you to create a character in the way you like him, allowing you to solve the game differently each time you play and the difficulty is increasing with each level up. For the most recent changes check the forum thread. Equip your uncles house with furniture allowing you to craft weapons, armors and cook food. If you like to have a classic RPG try out the RPG Mode. Have fun! (1.16.23.1 23/04/01: light version of Strange Legacy with a way smaller size 1.16.23.2 smaller fixes 1.16.24 new fishing and skill mechanics, graphic improvement, fishmarket 1.16.24.1 smaller fixes 1.16.24.2 minor changes, dishes added 1.16.24.3 bugfixes, companions upgrade 1.16.24.4 bugfixes concerning rpg mode, animal decorations 1.16.25 bugfixes, animal pet options, better stamina abilities |
Strange Legacy Light - RPG
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Strange Legacy Light - RPG |
1514974714.45 MiB | 604 down 8 up |
1706826449Feb 01 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Strange Alliance Humans are getting more powerful every day. To better combat their foes, they need more lumber and metals to craft their homes and weapons. Protect your homeland against them and find allies to help you, so a strange alliance can begin. 3 scenarios, medium difficulty. |
Strange Alliance
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Strange Alliance |
143650.01 MiB | 1131 down 1 up |
1635230205Oct 26 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Story of the Wose The trees are not always what they seem. |
Story of the Wose
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Story of the Wose |
9731820.93 MiB | 714 down 1 up |
1675512152Feb 04 2023 | cs, fr, ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Stormtrooper The story of a freshly recruited, cowardly Stormtrooper trying to make his name in the Land of Close Combat. This upload is part of vghetto port project. |
Stormtrooper
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Stormtrooper |
15936221.52 MiB | 976 down 2 up |
1642664638Jan 20 2022 | de |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Steppe Afterlife Random Afterlife Random adapted for the Great Steppe Era |
Steppe Afterlife Random
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Steppe Afterlife Random |
71540.01 MiB | 697 down 4 up |
1635988612Nov 04 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Squad-Scale Units Modpack A pack of five simple multiplayer modifications, which can be turned on or off individually: 1. Squads mod reduces weapon accuracy according to the percentage of hitpoints a unit has. Furthermore, it allows fusing and splitting of units in order to heal and rescue experience of low-hp units, or to concentrate fire power to fewer hexes. 2. No Heal on Advance Mod removes full healing for advancing units. 3. Defined Army Mod disables recruitment after first turn, but allows units to leave castle hexes directly after being recruited. Effectively, an army must be recruited in first turn, and sticked with afterwards. 4. Better Castles Mod increases defense on castles and keeps by 10% for all units. 5. Killing XP-Tweaks mod either splits killing experience among nearby units or sets killing experience to 1 (as if the units had merely fought). 6. Old Squads Mod is a legacy version of Squads mod that works substantially different: It adds swarm special to all attacks, doubles HP, but also attack number. Furthermore, it allows fusing and splitting of units in order to heal and rescue experience of low-hp units. The mod comes with a few balancing tweaks to counter these changes. This version of squads mod will probably be replaced by the new default version in one of the next versions of this modpack, since Ruvaak's Advanced Wesnoth Wars mod pretty much does what this mod does, but better. If you prefer this version, just let me know in the forum and I'll provide it in the future as well. Killing XP-Tweaks mod is now compatible with Eagle11's Advance on Kill mod. The mods are meant to be used in conjunction with the Advance on Kill-mod by Eagle 11 and my own Proper Flying-mod, but also work completely on their own. Also, they should be compatible with several non-default eras. Feel free to leave feedback in the forums, I am especially curious about which of these mods are actually played, since I consider splitting the pack. |
Squad-Scale Units Modpack
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Squad-Scale Units Modpack |
136950.01 MiB | 307 down 1 up |
1688803254Jul 08 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Undead Rising This campaign is currently being developed and is incomplete, feedback is appreciated. Humans have lived in harmony for far too long, guide Mal Keshar through the complete conquest of Wesnoth. |
The Undead Rising
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The Undead Rising |
6773160.65 MiB | 922 down 1 up |
1639437863Dec 13 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Speak Mod+ An improved version version of Speak Mod, originally made by Nikitaw99 on 1.12. This mod allows you to make units speak like in campaigns, via a rightclick menu. Useful when you want to roleplay a bit during matches. If you like my mods I would also highly recommend checking out Great Steppe Era Changelog: 1.2.0 - added russian translation 1.1.0 - ported to 1.15/1.16 |
Speak Mod+
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Speak Mod+ |
92640.01 MiB | 1532 down 4 up |
1636980153Nov 15 2021 | ru |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Southern Nations Southern Nations. Currently these are present: Southern Elves Southern Orcs Southern Drakes Southern Dwarves Southern Mages Southern Swamplords Southern Mercenaries |
Southern Nations
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Southern Nations |
998750.10 MiB | 522 down 25 up |
1667559519Nov 04 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
The Soul's Order Adding a new faction of mages: The Soul's Order. These mages no matter the cost do everything to reach immortality. In a WIP but playable state. |
The Soul's Order
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The Soul's Order |
8828260.84 MiB | 590 down 2 up |
1705092013Jan 12 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Son of the Black-Eye Easy Edition Son of the Black Eye was originally designed as an expert-level campaign. In that state, it was too hard for me. While I respect the designers' decisions to make it hard, I also think players deserve an easier campaign of mainline quality where they get to play as orcs. This is my attempt to make it easy enough for even beginners to be able to handle. Note that my edits are primarily designed only to make the main objectives easier; optional objectives (such as killing enemy leaders in survival missions) still ought to be difficult. (18 scenarios.) While the maintainer now has an account on the forums, his preference is still that feedback should be directed to the add-on's source repository on GitHub: https://github.com/cooljeanius/Son_Of_The_Black_Eye_Easy_Edition The maintainer may also be contacted as egallager on Discord. |
Son of the Black-Eye Easy Edition
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Son of the Black-Eye Easy Edition |
1535031614.64 MiB | 910 down 2 up |
1705378006Jan 16 2024 | af, ang, ang@latin, ar, ast, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Small Healing Halo An edit of the White Mage's healing halo frames with their elements slightly repositioned to be closer together, as in 1.0-era Wesnoth's healer sprites. Likely not a perfect 1:1 to how the old halos looked, but I don't have the original project files, and the effects are an irremovable part of the older units' sprites, so this is as close as I can get them. Might be useful for UMC devs making smaller units that can't spread their hands and/or staffs wide enough to look good with the current mainline halos! Whether you want a little dwarf or goblin to have this white bright healing animation, or you just balk at creeping biggerism and want to keep your units small in stature, I hope somebody out there can find this useful. Contains six (6) .png files. |
Small Healing Halo
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Small Healing Halo |
240640.02 MiB | 321 down 1 up |
1679801253Mar 26 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Sleuth Sisters Devyan and Dallyra are sisters, but other than that they are very different; Devyan is a rat-catcher, while Dallyra has just finished training to be a mage. However, when they overhear a plot to assassinate the local general, they show just how well they are able to work together. Novice level, 12 scenarios. Optional strategy hints are available for each scenario. This upload is part of vghetto port project. |
Sleuth Sisters
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Sleuth Sisters |
17685801.69 MiB | 1078 down 1 up |
1642321535Jan 16 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Music Book 11 Various UMC music tracks collected from the forums and other add-ons. Uploaded by Pentarctagon. |
UMC Music Book 11
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UMC Music Book 11 |
4708400044.90 MiB | 999 down 1 up |
1625282718Jul 03 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Sleep Walker Setting: 6 Player Multiplayer co-op/vs or Singleplayer vs AI. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2023 |
Sleep Walker
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Sleep Walker |
191930.02 MiB | 268 down 2 up |
1681109352Apr 10 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Skele Survivals A classic collection of survivals. * Prison Break Survivals. * Kill the Virgins! * High Sourcery Fun. |
Skele Survivals
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Skele Survivals |
281630.03 MiB | 859 down 4 up |
1644471258Feb 10 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tales of the Rubies It doesn't matter how powerful a magical artifact can be, or how precious a jewel can be; they are useless and worthless as long as they remains hidden in a hole in the ground. In 25 YW king Haldric II decides it's time for the Ruby of Fire to cease to be useless and worthless. (Intermediate level - 13 scenarios) |
Tales of the Rubies
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Tales of the Rubies |
41262743.94 MiB | 1637 down 3 up |
1681936911Apr 19 2023 | it |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Sire's Scenarios A collection of two standalone scenarios created by Sire. It has been ported over from the 1.4 branch. Woodcutters - Play as a band of Northerners against Loyalist and Elvish forces as you attempt to cut down forests for the war effort. Intermediate Level The Night Watch - Play as a small garrison of soldiers and the local populace to fend off overwhelming outlaw and undead forces. Intermediate Level Version 1.2.1b - Ported to Wesnoth the 1.6 branch. |
Sire's Scenarios
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Sire's Scenarios |
321870.03 MiB | 563 down 1 up |
1649713001Apr 11 2022 | de |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Silent Grave This map is designed for 6 Player Multiplayer co-op and pvp or Singleplayer vs AI. It is recommended not to change any settings regarding gold and +gold. Map size: 43x18 Players: 6 Uh, what's that? Did you hear that? They are crawling out of their graves... After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2022 |
Silent Grave
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Silent Grave |
108220.01 MiB | 503 down 3 up |
1680784337Apr 06 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Siddh's Multiplayer Maps 4 maps by Siddh. Two are new and two are similar to the ones included with the Draconian Era. |
Siddh's Multiplayer Maps
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Siddh's Multiplayer Maps |
144410.01 MiB | 84 down 1 up |
1706050405Jan 23 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Shards Era Shards Era makes unit advancement more flexible. |
Shards Era
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Shards Era |
4972739947.42 MiB | 978 down 5 up |
1659450166Aug 02 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Shakespeare's Ghost (Undead Campaign) A ghost makes enemies through a quest for domination. This is a campaign with all text taken from Shakespeare, with occasional minor modification. It's designed to gain familiarity with the standard undead faction, and features match-ups with all 7 factions. 9 scenarios including Epilogue. Allows Ancient Lich and Death Knight advancements. |
Shakespeare's Ghost (Undead Campaign)
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Shakespeare's Ghost (Undead Campaign) |
191060.02 MiB | 1196 down 3 up |
1648607992Mar 30 2022 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Shadow of the Abyss This map is designed for 2 Player Multiplayer or Singleplayer against AI. An intense Battleground is waiting for you. After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Shadow of the Abyss
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Shadow of the Abyss |
63810.01 MiB | 696 down 3 up |
1640645471Dec 27 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Season Changer Mod This mod causes the map to adopt a different look every couple of turns, creating the effect of changing seasons. By PapaSmurfReloaded. |
Season Changer Mod
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Season Changer Mod |
85620.01 MiB | 1457 down 2 up |
1675609958Feb 05 2023 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
SeaFire2: Lords of Fire Continuation of the Seafire story. Set 95 years after Sea Fire: Returnation. Seafire has become an official federation, but a new foe attacks it. Cooperative campaign for 4 players. Has custom mechanics, such as gold sharing, unit transfers, and more. |
SeaFire2: Lords of Fire
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SeaFire2: Lords of Fire |
28092692.68 MiB | 268 down 18 up |
1723281126Aug 10 2024 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Sea Fire Training Training promotions in SeaFire Era. |
Sea Fire Training
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Sea Fire Training |
781230.07 MiB | 221 down 4 up |
1691839996Aug 12 2023 | |
MP Campaign Multiplayer campaign
After install the first scenario of the campaign will be available in the map list in the multiplayer “Create Game” dialog. |
SeaFire Two campaigns using the SeaFire era. SeaFire: Returnation is about the warlords of SeaFire alliance getting abducted by an elven lord and fighting to get back. Complete, mostly debugged. SeaFire: Origins is about how the SeaFire alliance came to be. Complete, mostly debugged. Both campaigns are designed for 4 cooperative players. |
SeaFire
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SeaFire |
2934380927.98 MiB | 559 down 4 up |
1729336646Oct 19 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
West's Chronicles I Tracks by Matthias Westlund (West). Uploaded by Pentarctagon. |
West's Chronicles I
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West's Chronicles I |
3569660634.04 MiB | 872 down 1 up |
1625283259Jul 03 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The second Strife The unknown story of the group of heroes who saved the central region of the Great Continent from falling into utter chaos and created hope for lasting peace. A story about courage and intelligence, about patience and defiance, about sacrifice. The story of The Second great Strife Version 0.0.11 (IMPORTANT: for now only 11 scenarios for testing purposes.) |
The second Strife
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The second Strife |
589300.06 MiB | 624 down 13 up |
1728369861Oct 08 2024 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Scenario With Robots You play with robots you can assemble from several components, 1 scenario. Now also contains an mp era Era with robots that allows you to play with robots faction against other humans playing robot faction |
Scenario With Robots
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Scenario With Robots |
10154100.97 MiB | 137 down 8 up |
1703201896Dec 21 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Saving Elensefar Redux Elensefar has been overrun by orcs, now you had to gather an army to sucessfull retake it. Non-linear seafaring campaign — small armies, tiny maps and refreshing new game mechanics. Saving Elensefar was orginally by turin and trewe. Saving Elensefar Redux is a fork from the latest available version by trewe. |
Saving Elensefar Redux
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Saving Elensefar Redux |
12416211.18 MiB | 1107 down 13 up |
1642962371Jan 23 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Saving Elensefar Meneldur, elvish mariner of Elensefar, is driven to sea by the same orcs who attacked the city. He must gather an army willing to fight for him to regain Elensefar, his adopted homeland. (Expert level, 4 - 22 scenarios.) |
Saving Elensefar
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Saving Elensefar |
6316440.60 MiB | 4404 down 5 up |
1636910460Nov 14 2021 | ca, cs, da, de, en, es, fr, hu, it, ja, pl, pt_BR, pt, ru, sv |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Saurian Pack A modification that adds additional upgrades for selected Saurian units. All added units feature complete sets of animations. This modification is compatible with the official eras, as well as all campaigns that use the mainline Saurian units. The add-on also contains predefined resources, which can be included in custom campaigns and eras. Additional units include: - Saurian Spearwoman: Saurian Skirmisher alternative upgrade. - Saurian Warden: Saurian Spearwoman upgrade. - Saurian Seer: Saurian Soothsayer upgrade. - Saurian Prophet: Saurian Oracle upgrade. |
Saurian Pack
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Saurian Pack |
2814930.27 MiB | 1912 down 9 up |
1654244802Jun 03 2022 | pl |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Salt Wars A short easy campaign for the Era ofFour Moons |
Salt Wars
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Salt Wars |
354170.03 MiB | 883 down 1 up |
1645488905Feb 22 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
SX RPG MUSIC ADD ON SX RPG MUSIC is an ADD ON for SXRPG. contains: pieces from west's chronicles pieces from Nickolay (wesnoth music forum) Have Fun. |
SX RPG MUSIC ADD ON
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SX RPG MUSIC ADD ON |
4027654838.41 MiB | 2380 down 1 up |
1630663486Sep 03 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
SXCollection Collection of SurvivalXtreme maps. In SurvivalXtreme you don't recruit, but can enhance your leader during the game. You get gold, extra moves and an extra attack for every enemy you kill. Up to five players can play cooperatively against the AI. Many of these maps are balanced for play with characters from the SXC Default Low-Level Era. Some maps require all players to have Ageless Era installed, as the AI will use units from that era even if the players' units are from the default era. This pack also contains some abandoned scenarios in the 'unbalanced' directory, the aim of this is to collect the maps which could be turned back in to playable scenarios. To enable these maps, you need to edit the add-on. Addon moved to Wesnoth v1.12 by ChaosRider, and currently uploaded by Octalot. If you find bugs, please comment in the forum thread, or pm Octalot. |
SXCollection
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SXCollection |
5937650.57 MiB | 2799 down 4 up |
1715560680May 13 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Silly Simple Color Changer Does what it says on the tin. Launch a scenario / campaign with the modification enabled and change any side's color to the one you want via right click menu. Now with optional persistence, so the side will keep the color through the rest of the campaign. Thanks to Lord Knightmare, Forest Dragon and Mirion147 for improvement suggestions. |
Silly Simple Color Changer
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Silly Simple Color Changer |
90320.01 MiB | 151 down 4 up |
1704831446Jan 09 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tale of Thunedain 480 YW, dwarves an' humans used to live side by side in tha Dwarven Doors for a long time, it was a relatively peaceful time indeed... but that peace was threathened once more by tha orcs. I now tell thee how our greatest hero, Thunedain held tha line an' guaranteed for us a chance to fight another day.(Normal difficulty,7 scenarios,2 talk only.) |
Tale of Thunedain
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Tale of Thunedain |
1385058513.21 MiB | 813 down 2 up |
1655919483Jun 22 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Ruins of the Ancients Play ball! Wesbowl is a special scenario that resembles the Superbowl. Each side tries to carry or pass its ball (each side has its own that only it can pick up) to reach the opposing endzone and score. The units you get are determined by which leader you choose. Tackles can get pretty brutal. Death is not final however as players get patched up and sent back onto the field. But not at 100%. The units have been revised and updated for 1.16. Scenario was originally created by the founder of Wesnoth. A collection of maps that were either removed from mainline since 1.0 or changed basically. This version includes: -Charge (2p) -Blitz (2p) -Across the River (2p) -Wesbowl (2p) -An Island (4p) -King of the Hill (4p) -Forest of Fear (5p) |
Ruins of the Ancients
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Ruins of the Ancients |
188250.02 MiB | 99 down 4 up |
1707252174Feb 06 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Royal Rumble Royal Rumble maps. Includes 6p ffa and 8p tournament scenarios. Includes content from SpoOkyMagician, Frezycus, norbert |
Royal Rumble
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Royal Rumble |
488560.05 MiB | 234 down 4 up |
1684530435May 19 2023 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Rough Desert This map is designed for 2 Player Multiplayer or Singleplayer against AI. Explore a huge Desert controlled by deadly Forces and Beasts, can you defeat them? After downloading this Addon open Multiplayer start a Local-Game or connect to a Server. Then you will find this Addon under the Scenarios-List at the very bottom. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2021 |
Rough Desert
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Rough Desert |
194620.02 MiB | 757 down 4 up |
1640645475Dec 27 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Rogue Order After the Age of Fear, a rogue mage steals the secrets of his former order to forge a new path in the north. Feiren's theft of the Silver Tomes launches him and his wife into the midst of Elensefarian intrigue, as their possession of the secret arts now hinders the political aspirations of the last remaining silver mage. On the run, this new, rogue order must overturn a plot to monopolize the silver arts, deceive Lord Konrad II, and steal the Sceptre of Fire. A campaign focusing on exploration and stealth tactics. (Intermediate level, 8 scenarios.) |
Rogue Order
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Rogue Order |
4014571838.29 MiB | 1115 down 4 up |
1679077515Mar 17 2023 | de, fr, uk |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Roar of the Woses Fight to save a swamp as the saurian Kylix, gathering allies along the way. 11 playable scenarios + 1 dialog. |
The Roar of the Woses
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The Roar of the Woses |
4233650.40 MiB | 1358 down 2 up |
1653765704May 28 2022 | de, es, fr, hu, ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Three Elves three elves have just begun their adventure in the northern swampland. Will they become heroes or will they be responsible for another undead expansion? (Novice level, 8 scenarios) |
The Three Elves
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The Three Elves |
4103270.39 MiB | 1672 down 1 up |
1638233343Nov 30 2021 | ru, pt, de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Road Movement Bonus Are you annoyed at seeing roads on the map and not being able to move faster on them? Perhaps you're a wargamer who is used to a road movement bonus. Well fret no longer! This little modification will give your units a speed boost as they march along those fine roads. How much, I hear you cry, well that's up to you. Choose your speed boost but my advice would be not to overdo it and keep it at a moderate 20%. Or go nuts. Up to 100% is available. Version 2 is a complete remake that squashes a rare incompatibility with some add-on abilities. Better yet the dots over their heads have migrated to the status bar where they are less distracting and even offer a tool-tip to explain themselves. Version 3 is an update that fixes a rare incompatibility that 2 had with some other add-on abilities. |
Road Movement Bonus
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Road Movement Bonus |
109290.01 MiB | 1655 down 6 up |
1700257500Nov 17 2023 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Rise of the Elementalist Part 1: Tragedy and loss leads a young mage down a unique path to explore the magic of the world. Part 2: The demon awakes from his imprisonment with revenge on his mind. Can you conquer the world? Part 3: Kil'rathacar is gaining strength and immortal, is there any way to stop him? Intermidiate difficulty 17 scenarios in part 1, 8 scenarios in part 2, 15 scenarios in part 3. Forum: http://forum.wesnoth.org/viewtopic.php?t=30509 |
Rise of the Elementalist
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Rise of the Elementalist |
93118328.88 MiB | 2747 down 2 up |
1636411351Nov 08 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Rise of the Dunefolk Rise an empire from few villages in the deserts. Defeat your enemies and find allies in the hostile environment. Travel through difficult terrains only to get home and confront your worst enemy. |
Rise of the Dunefolk
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Rise of the Dunefolk |
584780.06 MiB | 1854 down 2 up |
1635248621Oct 26 2021 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
RftA_Music Non-mainline music for the SP campaign 'Return from the Abyss', by skeptical_troll |
RftA_Music
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RftA_Music |
2150809420.51 MiB | 3072 down 1 up |
1626814395Jul 20 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Revolution Four brothers attempt to escape slavery but end up leading the rebels in the 2nd civil war of Wesnoth. Not yet finshed. If you find any problems please email me at caleb.elkevizth@gmail.com *note* Dying Slaves turn back into Slaves once at full health. Recent updates : Massive changes to story, this now fits in with the official Wesnoth timeline; Fixed tons bugs in the first 4 scenarios thanks to white_haired_uncle; Fixed some balancing issues and made dialogue more believable. Fixed MAJOR issues in the 10th scenario which made it nearly unplayabe |
Revolution
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Revolution |
1744320.17 MiB | 926 down 3 up |
1645579793Feb 23 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Final exam Young mage Erinna must find a magic book to become a true mage. But will it really be her final exam? (4 scenarios, for beginners and WML coders) This campaign is aimed to be: - easy to play - easy to modify - easy to learn basics of WML - easy to translate |
Final exam
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Final exam |
1801490.17 MiB | 1591 down 2 up |
1635237301Oct 26 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Return of the Monster A naga campaign, involving with some monsters, 16 game-play and 2 dialogue scenarios, and playable all. This upload is part of vghetto port project. |
Return of the Monster
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Return of the Monster |
61691935.88 MiB | 1191 down 2 up |
1641549707Jan 07 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Return of Sir Charles An inquisitive young man starts messing around with his sister's grimoires and tries to summon a wyvern; instead, he gets Sir Charles Davenport, who then has to be returned to his own world. Intermediate level, 15 scenarios. |
Return of Sir Charles
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Return of Sir Charles |
9949750.95 MiB | 833 down 1 up |
1662233965Sep 03 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Reign of The Lords The Reign of the Lords is an era where you play as 9 factions of ultimate lords reigning over a division of wesnoth - yet you are not satisfied. Fight as the greatest heroes, villains, and warriors of The Loyal Human army, The Orcish wartribe, The Dwarvish alliance, The Drake Stormfront, The Wizards of the Land, The Dark Legion, The Outcasts, The High Elves, and The Desert Kingdoms. Fight in the most epic of battles where every unit has the power to determine the outcome. This Era includes a MP and SP modification option which when enabled allows ALL THE BASE WESNOTH units to advance to nearly two hundred new 3rd,4th, and 5th level units. Are you up for the challenge of the Lords? (VERSION 9.2.10) - A few different bug fixes for typos or incorrectly named units. (Outcasts can now recruit again, Dune Luminary can now advance, fixes to a few unit images) (VERSION 9.2.9) - Minor bug fix for Dunefolk faction. (VERSION 9.2.8) - Added Quenoth Elves. If you have any suggestions or ideas please post any comments on the wesnoth forum about the Reign of The Lords era! |
Reign of The Lords
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Reign of The Lords |
1918624518.30 MiB | 9140 down 4 up |
1694933220Sep 17 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Reflections Adds reflections to Wesnoth. |
Reflections
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Reflections |
55337745.28 MiB | 1100 down 13 up |
1710595111Mar 16 2024 | de, sv |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Red Winter Reborn 501 – Years Wesnoth – Season of Winter The Turmoil of Asheviere… The isolated populace of the Estmark Mountains are known for their warrior prowess and for their military academy at Estlyn. Asheviere, desiring to use these warriors to strengthen her hold on the throne, sent emissaries in an attempt to gain their aid. The proud people of the Estmarks declined to join Asheviere, and the Dark Queen would soon respond with an answer of her own... Play as these proud Humans from the Estmarks, resist against Queen Asheviere, and discover the legacy of the Esterian people. All the while, as mortal forces clash in combat, an unseen force seeks release from her prison... Features: -- A Planned 7 Scenario Loyalist campaign, with story interludes. (2 Scenarios Ready) -- Emphasis on Story and Characters, with custom traits to make the characters more unique! -- Custom music from the UMC Music Books. -- A focus on higher level units. All of the player's units are level 2 or higher! -- Limited forces. You cannot recruit new units for this campaign, only recall! -- 3 Planned Massive Battle Engagements (Scenario One, Four, and Seven) Note: This addon includes some UMC music, which is included in this campaign. This is why the file size is relatively large. Version 0.16.1 - Public Release, Two Scenarios Ready |
Red Winter Reborn
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Red Winter Reborn |
4364584041.62 MiB | 1492 down 1 up |
1653893096May 30 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Red Winter (Abandoned) This is the original version of Red Winter, created back in the 1.12 days. It has been looked over to work with 1.16, but remains incomplete. -- Scenarios 1-4 should be polished enough for regular play. -- Scenario 5 should function, but may not be polished. -- Scenario 6 is incomplete, but is playable. The rest of the campaign remains unfinished. -- This add-on has been uploaded for archival purposes, and to those curious what the original version of Red Winter was like. Red Winter is replaced by Red Winter Reborn, which remakes the entirity of this campaign from the ground up. You can find it on this Add-On server. Note: This addon includes some UMC music, which is included in this campaign. This is why the file size is relatively large. Version 0.16.a - Ported to Wesnoth the 1.16 branch. |
Red Winter (Abandoned)
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Red Winter (Abandoned) |
6523443462.21 MiB | 666 down 1 up |
1653853308May 29 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Red MP Maps 3 People have been mapping for Red MP Maps until now: RedMoonK RedKlabauter RedSheep 12 Maps have been published so far: War 4 Hexcastle - 2vs2 by RedMoonK Gibble Mountain - 1vs1vs1 by RedMoonK Isars Benz - 1vs1vs1 by RedMoonK Gibble vs Gimple - 1vs1 by RedMoonK 3 Bridges - 1vs1 by RedMoonK Mountain Pass - by 1vs1 RedKlabauter Hoehlenolm - 1vs1vs1 by Redsheep Donnergipfel - 1vs1vs1 by RedMoonK Ronjas Burg - 1vs1 by RedMoonK Borderland - 1vs1 by RedKlabauter Mount_Vulverest - 1vs1 by RedMoonK Fire in the hole - 1vs1vs1 by RedMoonK We would be very happy to read your feedback in the forums! Now compatible with the Civil War and Revolution mod. Fully updated for 1.16 using new terrain graphics. Version 3 upgrades the three maps that had teleport points with tunnels instead. German Translation by Atreides. |
Red MP Maps
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Red MP Maps |
358280.03 MiB | 934 down 14 up |
1710606069Mar 16 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Rebellion in the North A great orcish uprising tends to destabilise the Northlands. As the future Lord Protector of the Northern Alliance can you crush the rebellion and establish peace again? (Intermediate level, 29 scenarios, all complete and balanced.) This upload is part of vghetto port project. |
Rebellion in the North
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Rebellion in the North |
33631393.21 MiB | 2250 down 1 up |
1642284924Jan 15 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Plunder and Raze Mod Allows plundering and razing of villages. Plundering a village grants a configurable amount of gold, but plundered villages cannot be captured until they are repaired. Razing a village destroys it, preventing it from being rebuilt. To plunder a village, right-click on village with a level 1 or higher unit with full movement points and no adjacent enemies. Plunderng, razing and rebuilding costs half of the unit's movement points. Use the custom options to configure the mod. Intended for use with Age of Lords, but can be used in with any Era. Compatible with Revolution and Civil War (Generals do not prevent rebellions). Original mod by Eagly 11. |
Plunder and Raze Mod
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Plunder and Raze Mod |
86120.01 MiB | 802 down 2 up |
1709816521Mar 07 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Vyncyn Rashy Era 15 playable Factions with a high amount of selfmade sprites: Aquana, Trarashy, Marashy, Elyser(Elves), Vixen Amazones, Darkelves, Regis, Chevalier, Dardo, Luz, Mountaintribes, Forestfolk, Dwarves, Gnomes and Necromancers Extra Assassin(Darkelf) faction for AoH. List of changes: -New unit: Regis Castellan balancing some bugfixes some image updates old changes from 1.6 to 1.6.12: New units for some factions Bugfixes and code upgrades New Graphics for some units Balancing for lots of units & factions added new mechanic, where some untis can apply status conditions to others (drunk,blurred,injured,corroded...) Huge thanks to IPS for helping me balance this. It's been so many add-ons over the years that I lost track of all my ressources and their authors, but I still want to thank the countless artists and coders from other add-ons for giving me a base to work with. |
Vyncyn Rashy Era
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Vyncyn Rashy Era |
16419631.57 MiB | 937 down 103 up |
1707316224Feb 07 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Random Units Instead of the normal recruit list, you recruit randomly chosen units. Includes options to change the selection algorithm. |
Random Units
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Random Units |
144090.01 MiB | 876 down 2 up |
1632798994Sep 28 2021 | eo |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
Random Campaign A one player multiplayer campaign. Select an era, choose your faction, and lead it to victory against random factions over a series of random maps. (Intermediate level, 7 scenarios.) |
Random Campaign
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Random Campaign |
53574455.11 MiB | 2242 down 2 up |
1636518161Nov 10 2021 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Ultimate Wesnoth Survival Pack More advanced version of the classical TSW Survival known simply as The Scrolling Survival. Choose from the multitude of options available to tailor your game to your mood. To get the most of it you should enable the xp mod, otherwise the game may prove to be simply impossible to beat. You can also experiment with other mods available although my personal recommendation would be xp mod and xp mod only. For those of you who are not familiar with the concept of a scrolling survival - basically you get to kill a lot of bad guys :) Good luck and have fun! |
Ultimate Wesnoth Survival Pack
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Ultimate Wesnoth Survival Pack |
35694093.40 MiB | 1970 down 136 up |
1705857939Jan 21 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Arena Survival Fight waves of enemies to challenge Arena Gods |
Arena Survival
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Arena Survival |
19861961.89 MiB | 3978 down 122 up |
1674749150Jan 26 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
The Punic Wars This is an early version of what might come later if their are enough downloads of this mod soon I will do more work on it like a campaign, maps, and etc. I hope your experience is fun. Updates will come out every once in a while, to post feedback go to this site. https://forums.wesnoth.org/viewtopic.php?f=XX&t=58282 Soon coming to wesnoth 1.18 |
The Punic Wars
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The Punic Wars |
1058780.10 MiB | 53 down 3 up |
1716442509May 23 2024 | de, it |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Expendable Leaders 2 Allows leaders to promote level 3 and 4 units to the rank of general. Generals can recruit, but cannot appoint other generals. Also allows leaders to appoint messengers. Messengers can promote units to generals in the leader's stead. Only one messenger may be appointed per unit that has reached level 3 and only one general may be promoted per messenger. Upon being promoted to general, the unit loses all MP for that turn. Messengers are marked with a loyal icon, while generals are marked with a silver crown. It is also possible to always promote the first recruited unit to a general, if it is the only unit you control or if you do not already have a general. For this, check Create Deputy or Recurring Deputy in the Custom Options menu. Intended for use with Age of Lords, but can be used in with any Era. Compatible with Revolution and Civil War (Generals do not prevent rebellions). Original mod by Eagly 11. |
Expendable Leaders 2
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Expendable Leaders 2 |
88810.01 MiB | 1524 down 2 up |
1709816430Mar 07 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
Project Thursagan Music This add-on is a resource package providing music for The Hammer of Thursagan with Bosses. |
Project Thursagan Music
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Project Thursagan Music |
4201819240.07 MiB | 366 down 1 up |
1674426903Jan 22 2023 | |
Other Other
Add-ons which do not fit any other category. |
Classic Theme Allows the pre-1.12 classic theme to be loaded for campaigns/scenarios. Note: This will just LOAD the theme into the campaign/scenario and the theme has to be activated/selected from preferences -> Displays -> Themes Ported by the Wesnoth Modders Guild (https://discord.gg/K9N56hqGTm) |
Classic Theme
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Classic Theme |
38150.00 MiB | 654 down 1 up |
1654624142Jun 07 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
Steppefolk During most of the Golden Age, the humans who inhabited the Great Continent were mostly Wesnothians, divided across various territories such as the Northlands, Elensefar and the kingdom of Wesnoth itself. Among these human peoples, the Steppefolk, horse people from the steppes, survived on the Great Continent. However, there was once a time of great strife during which the Steppefolk became known more widespread. Originally, they came from the northern steppe and hill regions. Eventually, they came to settle to the Great Steppe to the east of Wesnoth. They mostly lived as mercenaries, guards and soldiers in that time until they have formed their own kingdom - the Kingdom of the Steppefolk. |
Steppefolk
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Steppefolk |
1769530.17 MiB | 1229 down 7 up |
1650294135Apr 18 2022 | |
MP Faction Multiplayer faction
Usually comes with an era or is a dependency of another add-on. |
Ironriders The Ironriders are a specialized cavalry-based faction within the Kingdom of Wesnoth. As such, they are mounted, mobile and deadly. There's also some special units for the Loyalists. |
Ironriders
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Ironriders |
772170.07 MiB | 1452 down 38 up |
1666878638Oct 27 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Trinity Wesnoth is under assault from horrors from the north and lands beyond. Sequel (and conclusion) to Bad Moon Rising, though it can be played on its own. SP Campaign, complete but there may be some bugs, and some revision may be needed (based on feedback). The last half has been massively revised from the version available in BfW 1.10; the campaign has been split into two campaigns. Requires the add-ons Archaic_Era and Archaic_Resources. Please see the forum post in the link below for more information. |
Trinity
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Trinity |
2288449521.82 MiB | 1698 down 3 up |
1687752085Jun 26 2023 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Devil's Flute Creona, the well-known assassin, gets a strange job from a strange person. So, in fact, it's no surprise that things take a strange turn... Level: ranging from easy to nightmare, 10 scenarios (2 text-only) This upload is part of vghetto port project. |
The Devil's Flute
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The Devil's Flute |
1865260217.79 MiB | 1113 down 1 up |
1639916077Dec 19 2021 | hu |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Progressive Mod Progressive Mod Beta 2 Players are allowed to advance units before the game starts. Icons indicate if a unit has the ability to level up. Advancement options are listed in unit's context menu. Explore new strategies with 2nd and 3rd level units reinforcing your ranks without extra unit cost. Progressive mod also calculates extra unit statistics, allows the setting of unit advancement and marks fallen units on the map. There are many settings to adjust the mod. Try different mod settings. Play Progressive Mod against AI. Unit statistics are available on the side pane as an extra unit trait marked with the ⚔ icon. Do not mix Progressive mod with other advancement selecting mods to prevent any interference. |
Progressive Mod
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Progressive Mod |
1528690.15 MiB | 1143 down 6 up |
1704483046Jan 05 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Princess Nilwyn This campaign is about an elven princess, getting kidnapped. Your task is to liberate her. This campaign is finished and tested. (Medium Difficulty, 7 Scenarios) I'm happy about any feedback: write an email to anagkai_wesnoth@keraunos.de -version 1.2.2: fixed some spelling misstakes and gave the scenarios english ids -version 1.3.0: superior balancing changes, small storyline changes, some changes on maps This upload is part of vghetto port project. |
Princess Nilwyn
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Princess Nilwyn |
198580.02 MiB | 1489 down 2 up |
1641545819Jan 07 2022 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Platoon Wars Era Modern warfare between the army and terrorists. |
Platoon Wars Era
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Platoon Wars Era |
94597299.02 MiB | 735 down 1 up |
1636650817Nov 11 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
PlatinumRealm MP Era Provides each faction with unique leaders, while also getting rid of the unbalanced level 4 units that were added to Wesnoth at past to some of the factions. Best paired with the Soul Crystals Leader Revival mod (do not enable that mod's leader downgrade, as the unique leaders in this era are unrelated to any tree). |
PlatinumRealm MP Era
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PlatinumRealm MP Era |
48360.00 MiB | 517 down 6 up |
1635605735Oct 30 2021 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Peninsula Survival 4-player map with monster spawns |
Peninsula Survival
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Peninsula Survival |
104790.01 MiB | 923 down 1 up |
1637789911Nov 24 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Xalzar Quest After the Saurgrath's desctruction by the elves, a saurian named Xalzar leads what remains of his people in search of a new home (Intermediate level, 6 scenarios.) |
Xalzar Quest
Forum topic
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Xalzar Quest |
71554406.82 MiB | 1372 down 8 up |
1704530842Jan 06 2024 | it |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Struggle for Freedom Follow the Eastern Elves in the time of Asheviere (506 YW). Will they succeed in their struggle for freedom, or will a betrayal at their heart strike them at the brink of victory? (Intermediate Level, 9 scenarios) |
Struggle for Freedom
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Struggle for Freedom |
39950183.81 MiB | 1909 down 11 up |
1668699282Nov 17 2022 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Pax Romana (stock 1.14) Warning: The official 'Pax Romana: The Rise of Vespasian' add-on is not available for BFW-1.16. This add-on was not uploaded by its author. Pax Romana: The Rise of Vespasian Follow a young Roman plebeian named Vespasian in his rise to the rank of Emperor of Rome. This campaign contains 18 scenarios. Many atwork comes from the Imperial Era (mainly Turin's sprites). I'd like to thank UnwiseOwl for allowing me to use them. The language of the texts is not of high quality since I've always been English-challenged. Only the 'easy' difficulty level is available for selection. NB: to play this campaign, you have to load the core 'Bienvenue' available after the dependency add-on is installed. You'll be ready to select the 'Pax Romana' scenario through the 'Campaign' menu. The needed 'core' can be loaded following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select item 'Bienvenue (Wesnoth 1.14 core)'. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback thread for 'Pax Romana: The Rise of Vespasian'. |
Pax Romana (stock 1.14)
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Pax Romana (stock 1.14) |
31283782.98 MiB | 805 down 3 up |
1681026750Apr 09 2023 | en_US |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Panther Lord An Era of Four Moons campaign complete at 14 combat scenarios in length. Expert level. An outcast of your people for your unusual companion you find yourself called back into their service to fight off imperialist encroachment. |
Panther Lord
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Panther Lord |
7341970.70 MiB | 1027 down 3 up |
1645663232Feb 24 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Plums cave crawl An easy cave crawl of few characters. Not much talk, lots of spiders, some skeletons, scarabs, gold, potions and rings. |
Plums cave crawl
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Plums cave crawl |
13847201.32 MiB | 636 down 18 up |
1666301053Oct 20 2022 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
UMC Terrain Pack Compilation of Terrain graphics and types from various UMC. Ported to 1.16. |
UMC Terrain Pack
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UMC Terrain Pack |
1738352316.58 MiB | 1089 down 1 up |
1637940556Nov 26 2021 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Outrun the Flood Any side can initiate an unstoppable flood during its own turn. Water will rise and engulf the neighboring lands drowning anyone stuck in its depths. Who will grab that's called a victory first in the doomed land? |
Outrun the Flood
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Outrun the Flood |
104080.01 MiB | 849 down 1 up |
1638039757Nov 27 2021 | ru |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
Ooze Mini Campaign You are an ooze, and you are hungry. Devour the foolish intruders that have entered your domain! Four levels, including an RPG level. Multiplayer: For network game latest version is recommended! (Novice level, 4 scenarios.) Maintainer :Cure |
Ooze Mini Campaign
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Ooze Mini Campaign |
16417291.57 MiB | 1500 down 1 up |
1644131237Feb 06 2022 | cs, it, ja, pl, ru |
SP/MP Campaign Single/multiplayer campaign
After install the campaign will show up both in the list you get when choosing “Campaign” in the main menu, and in the map list in the multiplayer “Create Game” dialog. |
Ogre Crusaders Ogre Crusaders is a hybrid campaign, playable either alone or with 2 players. An exciting crusading adventure (7 scenarios) awaits you. Each scenario will be very different from the previous one and will set different goals for you, which can only be achieved with skilled teamwork. Demonstrate ogrish determination and cunning to defeat the enemy army, go deep into their lands, capture a large city and destroy their holy sites! Changelog: 2.0.2 Release -Barkuk's portrait is now shown on the right side of the screen instead of on the left, and flipped (to make him stand out from Shrogg a little more) 2.0.1 Release -fixed serious bug if you had the old version of the campaign installed 2.0.0 Release -renamed the campaign from 'Northern Crusade of Shrogg Stoneface' to 'Ogre Crusaders' -added tutorial scenario -added 2 more scenarios besides the tutorial -heavily changed most scenarios -expanded the lore (story/dialog) -all scenarios now have a pre-battle map similar to mainline campaigns 1.0.1 Release -enemies in the first scenario now have less gold/income and can't recruit jousters on easy/normal difficulties 1.0.0 Release the initial release |
Ogre Crusaders
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Ogre Crusaders |
99634539.50 MiB | 2080 down 5 up |
1658593631Jul 23 2022 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tale of Prashnak(WIP) Work in progress. Only one scenario ready at the moment |
Tale of Prashnak(WIP)
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Tale of Prashnak(WIP) |
3021900.29 MiB | 258 down 1 up |
1691329417Aug 06 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Nuke Mod Nuclear strategy by kabachuha! 1. Every turn each player decide what locations they will attack with *tactical charges* and which with *nukes*. (attacks cost gold) 2. To launch a nuke the player has to build a *missile silo* (appears as a chasm) beforehand. It can be build only adjancent to player's units and only on empty hexes. 3. In the beginning of the turn the attacks will be commited in the following order: 3.1 Tactical attacks from each side. If the center of the explosion hits a nuclear lauch silo *directly*, it will be disabled. 3.1.1 The blast kills everyone (except for a small list of SP exceptions) in a radius of one hex and destroys the terrain. 3.2 All nukes are lauched from the available sites and will hit their targets with a devastating blast. 3.2* If a nuke hits a lauch site at this stage, it will not prevent the counterattack as it's assumed that the nukes had been lauched almost simultaneously. 3.2.1 The blast kills everyone (except for a small list of SP exceptions) in a radius of 10 hexes and destroys the terrain in a radius of 6 completely, and in a radius of 13 only removes the overlays, such as forests. (these values are customizable) 3.2.2 All units on the map will be slowed and poisoned by radiation. Also, you'll get an easter egg if you finish Northern Rebirth with this mod on :) |
Nuke Mod
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Nuke Mod |
163960.02 MiB | 975 down 6 up |
1663279374Sep 15 2022 | ru |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |
The Dark Master Project Resources II Resources for The Dark Master Project (related only to the campaigns of the second strife era) |
The Dark Master Project Resources II
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The Dark Master Project Resources II |
8192075478.13 MiB | 5134 down 39 up |
1728370020Oct 08 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Northern Rebirth Remake People of Dwarven Doors are fighting for freedom! While this combat becomes harder there are spreading some dangerous rumors about darkness in their leaders' heart. Return to Northern Rebirth once more! Face foes you know, now more deceitful than ever! Ally with your sworn enemies! Rise against your friends! Your hero, your journey! It is up to you what weapon do you use, which path do you take! This is an unofficial fork of a mainline campaign Northern Rebirth by Taurus. It features complete alternate branch, brings improvements to core scenarios - many of them posted on Northern Rebirth forum - and fixes numerous issues still remaining in version of a campaign shipped with the game. New branch has 12 scenarios (3 first scenarios are the same for both branches). |
Northern Rebirth Remake
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Northern Rebirth Remake |
71555646.82 MiB | 1285 down 1 up |
1652566229May 14 2022 | af, ang, ang@latin, ar, bg, ca, ca_ES@valencia, cs, da, de, el, en@shaw, en_GB, eo, es, et, eu, fi, fr, fur_IT, ga, gd, gl, he, hr, hu, id, is, it, ja, ko, la, lt, lv, mk, mr, nb_NO, nl, pl, pt, pt_BR, racv, ro, ru, sk, sl, sr, sr@ijekavian, sr@ijekavianlatin, sr@latin, sv, tl, tr, uk, vi, zh_CN, zh_TW |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Non-Fatal Wounds: maimed edition This is an extension of the Non-Fatal Wounds add-on by Octalot and Armagedonus that adds lasting injuries to your units whom nearly escaped death. Your units can recover from non-permanent injuries instead of progressing to the next level. permanent injuries can be disabled permanent injureies include: death, undead-ghost,undead-zombie,non-canonical fear based wounds have a chance of being healed when you defeat an apponent while affected by them Non-Fatal Wounds needs to be disabled to prevent it from running twice, but it still neends to be installed for Maimed Edition to work. |
Non-Fatal Wounds: maimed edition
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Non-Fatal Wounds: maimed edition |
68110.01 MiB | 468 down 9 up |
1661277780Aug 23 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Non-Fatal Wounds Extended This is an improved version of the Non-Fatal Wounds and Non-Fatal Wounds: Maimed Edition add-ons which acts as a standalone addon with a complete help menu and many new features. Authors of the previous addons: Octalot and CookieLord (Maimed) Original idea from: Armagedonus * When a unit reaches 0 hp, it’s removed for the current scenario and receives an injury instead of dying (except if receives a 'death' wound). This unit go back into the recall list for next mission or next turn (to choose) with the wound received. * If you activate wounds, most of them are based on fatal attacks received, the type of terrain where the victim is standing on, and other additional conditions. Other wounds and death depend solely on chance. In like manner, all wounds are designed to be applied to units that can suffer or are affected in some way. Magical wounds for magical units, wounds on arms, legs, or wings in races that possess such limbs, mechanical units are immune to fear, ghosts can't receives ghost wound, undeads can't receives the undead wound but can receives the ghost wound, etc. * There are more than 50 psychological and physical wounds, plus 3 fears (to the race, weapon, and type of the enemy) that can have a virtually infinite variety. Optional wounds are death, undeath, ghosts, elementals and funny wounds. Ghost, undeath, elementals and some funny wounds affect not only the unit's stats, but also its appearance and abilities, and are permanent. * If a unit is killed by a plague attack and isn't unplagueable, is lost even if you don't choose the death wound as an option, so be careful. You can disable this behavior by also disabling all basic wounds. * Almost all wounds -except for optional wounds and plagued- can be healed with different methods. * All wounds info, probabilities, and healing methods can be consulted at any time in the optional help menu, with the possibility of disable the addon for certain scenarios, or change the available wounds and other options. * This does not protect your heroes or other specific units, you'll still lose if any character who has to survive is wounded. The enemy isn't going to miss the chance of finishing the battle by letting a leader escape. All mainline campaigns and some UMC campaigns has been adapted to change their behavior on certain events depending on the situation, some of them optionals. * This addon may affects campaign balance, but makes the RNG much less punishing of mistakes, while still being not too lenient since you will lose the opportunity to continue leveling on that scenario, in addition to an important debuff that will be expensive to cure (if possible). With deaths activated, the campaigns will remain balanced in most. The severity of the consequences of injuries has been greatly increased compared to the Maimed version. NOTE: You don't need to install original or Maimed Non-Fatal Wounds. Read CHANGELOG.md file for more details of the changes. |
Non-Fatal Wounds Extended
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Non-Fatal Wounds Extended |
25039902.39 MiB | 688 down 30 up |
1689206173Jul 12 2023 | es, de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Napoleonic Wars (stock 1.14) Warning: The official 'Napoleonic Wars' add-on is not available for BFW-1.16. This add-on was not uploaded by its author. Napoleonic Wars 11 scenarios and a tutorial following the career of Napoleon Bonaparte. Is about 98% complete and released for beta-testing. Only the 'easy' difficulty level is available for selection. NB: to play this campaign, you have to load the core 'Bienvenue' available after the dependency add-on is installed. You'll be ready to select the 'Napoleonic Wars' scenario through the 'Campaign' menu. The needed 'core' can be loaded following these steps: - Start wesnoth and go to -> 'Preferences' -> 'Hotkeys' - In 'Search' box, enter 'core' - Press 'Add Hotkey' then press CTRL+SHIFT+k, and close dialog. - In main 'Title Screen', press CTRL+SHIFT+k to open 'core' selection dialog. - Select item 'Bienvenue (Wesnoth 1.14 core)'. The next time you start Battle for Wesnoth, it will start with the last active core. To go back to 1.16: you have to press CTRL+SHIFT+k and select the 'Wesnoth (Default)' core. Please do not report any problem with this add-on in the official feedback thread for 'Napoleonic Wars'. |
Napoleonic Wars (stock 1.14)
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Napoleonic Wars (stock 1.14) |
8794522783.87 MiB | 1328 down 2 up |
1681642190Apr 16 2023 | en_US |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
A new human era Its my first Era. Containing lvl 0-7 Units. Implements one faction. Removed unused code. Damage should be more balanced. Modified the resistances. Modified the movement types. Removed lvl 7 unit form leaderlist. Leaders are Lvl 4 units. Any compliants please let me know over discord or e-mail -update: new units implemented: Elementalincarnation Conqueress -all advancements are now up to date -90/90 units playable -thanks to patience_reloaded for helping me with balancing the units and creating seduce weapon skill -also thanks to everyone on discord who explained me so many things -ported from v1.14 -Bug reporting:lightningbold@d-reves.de -Report accepted languages:english, german, portuguese |
A new human era
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A new human era |
70455206.72 MiB | 692 down 2 up |
1697279830Oct 14 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Nosmos Survival Maps Two survival maps, Originally created by Nosmos and maintained by other users over the years. |
Nosmos Survival Maps
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Nosmos Survival Maps |
152060.01 MiB | 1495 down 2 up |
1641250613Jan 03 2022 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Mountain Witch Young witche Hana and dancer Sally helped the last elf survive. There was a surprising fact in the shadow of the elves extinction. To solve the mystery of the extinction of the elves, three people go on a journey to find the treasure of the elves. Please use the new summoning method and medicine preparation to lead the witch to victory. |
Mountain Witch
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Mountain Witch |
2977163828.39 MiB | 2584 down 3 up |
1641897009Jan 11 2022 | ja |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Monkey Hill Island A 6-player king of the hill game, within a hostile environment on this jungle island. Will you fail while aiming for the top alone, or will you be betrayed while trying to cooperate... Note: AI is set up to follow the objective of the scenario so it is possible to play with/against AI. However, due to the nature of the objective, do not expect good tactical play from AI. Playing with human players is therefore preferred. 2020-08-08 v1.1.0: Number of enemies now scales down if there are less players. |
Monkey Hill Island
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Monkey Hill Island |
50230.00 MiB | 508 down 1 up |
1643493142Jan 29 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Modern Warfers a set of fictional campaigns set in modern wars (there is only one campaign for now, new ones will be added in the future). |
Modern Warfers
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Modern Warfers |
20281671.93 MiB | 598 down 1 up |
1676836251Feb 19 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Zombie Variations Recruited Walking Corpses and Soullesses will have a random variation. Allows to configure which variations you allow (for MP, in the 'Custom Options' tab). Works both for campaigns and multiplayer. |
Zombie Variations
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Zombie Variations |
9340.00 MiB | 1959 down 1 up |
1636056254Nov 04 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
2023 Modern Combat Reborn Work in progress! Join our play group on discord if you want to play this mod with an active community: https://discord.gg/jekZpTub3X Modern combat, an old mod revised in a new era! Currently in development with additional features, factions, and bug fixes on the way. Enjoy Wesnoth in the current year with tanks, planes, missiles, warships, leader-powers, and research. There's no Geneva Convention here! Please report any issues to the appropriate forum. Original mod by PsychoticKittens and A Guy. Updated 2023 by Adama, Nanoknight and Gantic. |
2023 Modern Combat Reborn
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2023 Modern Combat Reborn |
79587397.59 MiB | 1936 down 42 up |
1685858205Jun 04 2023 | |
Other Other
Add-ons which do not fit any other category. |
Mod Amla Plus A modification that gives more AMLA options. |
Mod Amla Plus
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Mod Amla Plus |
83040.01 MiB | 1304 down 1 up |
1636040967Nov 04 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Case of the Missing Scepter Warlock Homz must locate a missing scepter and stop a plot by his nemesis to over-run the world with an army of undead. This upload is part of vghetto port project. |
Case of the Missing Scepter
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Case of the Missing Scepter |
9320950.89 MiB | 1071 down 1 up |
1642870116Jan 22 2022 | |
Scenario Singleplayer scenario
After install the scenario will show up in the list you get when choosing “Campaign” in the main menu. (Basically it is just a campaign with only one scenario.) |
Miracle 4 Player Multiplayer co-op or pvp or Singleplayer against AI. It is recommended not to change any settings regarding gold and +gold. Map size: 44x19 Players: 4 In a smal forest landscape, four kings seek to dominate the battlefield, while at the center of their greed a deadly beast has awakened. After downloading this Addon open Multiplayer, then start a Local-Game or connect to a Server. You will find this Addon at the very bottom of the Scenarios-List. ~ You can find all my Content by typing frost into the Addon-Search. ~ Created by FrostBlade 2023 |
Miracle
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Miracle |
102150.01 MiB | 241 down 1 up |
1688764696Jul 07 2023 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Mini Maps Collection A collection of minimaps from 1.14's Mini Isar and Mini Maps addons. Contains 8 maps for 2 players and 7 maps for 4 players including Mini Isar, Micro Isar, Modified Closed Relation and others |
Mini Maps Collection
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Mini Maps Collection |
45500.00 MiB | 645 down 1 up |
1641434956Jan 06 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
MfaW - The Season of the Mist A multiple character RPG campaign. 0.8.4.1) First chapter completed ------------------------------- Memories from another world The Season of the Mist The currents of time flow slowly in the younger lands. However, as the world ages, both those currents and the cycles that follow them begin to accelerate, forcing all the living beings to adapt into a less placed pace. In the eyes of the elven citizens, such rapid changes pose a threat to their lifestyle, and those born in the lower castes are sent into the outside world in hopes of completely avoid unexpected changes or delay them as much as possible. |
MfaW - The Season of the Mist
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MfaW - The Season of the Mist |
42987344.10 MiB | 436 down 12 up |
1717373653Jun 03 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Messenger Mod Allows leaders to appoint adjacent units as messengers or gold carriers via right-click-menu. Another player can read the message or collect the gold by using the right-click-menu if the messenger is adjacent to their leader. It is also possible to forge alliances through messeges. If a unit kills a messenger, that unit becomes a messenger in it's stead and can deliver the message or gold as the original messenger. Intended for big free for all games in which communication via team-chat is not viable. Compatible with Expendable Leaders 2, though generals cannot compose or receive messages. |
Messenger Mod
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Messenger Mod |
92780.01 MiB | 590 down 3 up |
1709816876Mar 07 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Merry Christmas Christmas-Themed Mini-Campaign Santa's elves have run out of Christmas trees during decorating and must travel to the Lintanir Forest for more. The guardians of the woods are not well pleased with this and will seek to oppose you. Can you gather enough trees to save Christmas in time? Three difficulty levels based on a time limit. Unlike most campaigns the time limit is for the whole campaign not a single scenario. If you waste too much time on one scenario you may be doomed no matter how quickly you do the others. Features a unique modify terrain ability. Alter the landscape to favour your side. |
Merry Christmas
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Merry Christmas |
58629485.59 MiB | 1080 down 8 up |
1718211333Jun 12 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Marauding Thieves Marauding Thieves is a singleplayer campaign that takes a totally different approach to Wesnoth gameplay. Here, stealth and evasion count for more than brute strength. Why charge at a guard when you can sneak past, assassinate him from the shadows or simply plant a bomb behind his back? Combat is for losers! The campaign takes place across a series of missions which are selected by the player on a world map of Wesnoth. There are four mission types with a variety of unique objectives (loot the chests, rescue the prisoners, blow the bridge!). With a variety of special stealth options and hiding abilities at your disposal, your ragtag team of thieves must take on the combined might of the royal empire. You will be outnumbered and overpowered, but you have the skillz. This is a fork of 'Den of Thieves' by Bob_The_Mighty & jb. To play the original multiplayer version with 2 or 3 players, please download their copy instead. Marauding Thieves is the Single Player variation. It should be started from the 'Campaigns' button found at the main screen, and not from the Multiplayer setup screens. |
Marauding Thieves
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Marauding Thieves |
2025450.19 MiB | 1081 down 1 up |
1641291359Jan 04 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Make HttT Anime Again 'The only secret was that it was possible...' Replaces HttT and Tutorial (also affects add-on 'Nightmare to the Throne') portraits with their previous versions (around Wesnoth 1.8), which are said to be more anime-like. Note: Lisar's sceptre animations still missing, since they would require quite more work. |
Make HttT Anime Again
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Make HttT Anime Again |
36062313.44 MiB | 783 down 1 up |
1672502090Dec 31 2022 | ru |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Mage of Runes Aside the normal magic of mages there also exist another type of magic based on magic runes carved into crystals. A few beings become able to use this magic not only for themselves. They also were able to use this magic to support their allies. This campaign includes a rune spell system. All Rune Mages in this campaign have their own rune inventory which allows them to use spells on themselves or allied units they are linked with. These spells only last or a few turns and should be used with caution. The campaign is in an early stage of development it includes three level of difficulty which might be not well balanced. So far 30 Scenarios are playable including five story scenario. |
Mage of Runes
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Mage of Runes |
21206442.02 MiB | 1086 down 2 up |
1643129956Jan 25 2022 | |
MP Scenario Multiplayer scenario
After install the scenario will be available in the map list in the multiplayer “Create Game” dialog. |
Random Map Pack Just some random maps that I modified years ago. |
Random Map Pack
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Random Map Pack |
50340.00 MiB | 641 down 1 up |
1642256920Jan 15 2022 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Proper Flying and Vision Mods This is a pack containing two mods of mine: 1. Proper Flying Mod: With this mod enabled, several flying mainline units are unattackable in melee by ground units, and receive the skirmisher ability. In return, they become outstandingly bad at holding villages and other points of interest. 2. Vision Mod: This mod makes vision independent from movement points and movement costs. Instead, it depends on time of day, terrain the unit stands on, and height of overlooked terrain. |
Proper Flying and Vision Mods
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Proper Flying and Vision Mods |
105110.01 MiB | 258 down 1 up |
1688803242Jul 08 2023 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
LotI Modification Modification allowing to use everything from Legends of the Invincibles for SP and MP. |
LotI Modification
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LotI Modification |
87250378.32 MiB | 601 down 6 up |
1707299433Feb 07 2024 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Legend of the Invincibles Units in Mainline Campaign Enables Units, Items, and Advancements from Legend of the Invincibles by Dugi. Incorporates additional units by dwarftough in Invincibles Conquest II. Specific supported campaigns have additional modules that are available if applicable. Some campaigns do not need a compatibility module. Dead Water is the only unsupported mainline campaign. |
Legend of the Invincibles Units in Mainline Campaign
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Legend of the Invincibles Units in Mainline Campaign |
435480.04 MiB | 741 down 10 up |
1689805541Jul 19 2023 | |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
LotI Advancements Adds LotI advancements for default era units in multiplayer. |
LotI Advancements
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LotI Advancements |
23560.00 MiB | 1833 down 2 up |
1658086396Jul 17 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Northern Rebirth Rebirthed For the people of Dwarven Doors the choice was stark: either drudge as downtrodden slaves for the orcs until the end of their brief and miserable lives, or risk all for freedom and rise up against their cruel overlords. Little did they suspect that their struggle would be the hinge of great events that might restore the Northlands to the glory they had once known. Now with a new line of units, and more to come! |
Northern Rebirth Rebirthed
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Northern Rebirth Rebirthed |
69341066.61 MiB | 168 down 1 up |
1710690110Mar 17 2024 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Lonely Era The Lonely Era is a new collection of six selected superior solitary sides with interesting and unusual abilities, traits and attributes. It has been extensively expanded, improved, revised, rewritten and rebalanced over the last few years from the original era and the constituent factions. Included are: 1) Santa's Helpers are his Elves as well as animated pine trees that can grow into Christmas trees. They are a heavily updated faction based on the Merry Christmas Campaign. Beware of Elves bearing gifts though, the presents are very distracting. The Elves are unique in not having standard levels, they each can gain up to 4 special abilities via AMLA but technically always remain at level 1. The AMLA levels are roughly equal to half a standard level thus effectively allowing them to become as powerful as level 3's. Naturally, Flying Reindeer and Christmas Seals have been added to their ranks. 2) Gremlins are an all teleporting race of elusive ethereal creatures. Individually fragile they work together using their tremendous mobility to swarm and overwhelm their enemies. Their mages are perhaps the ultimate glass cannons but if you can somehow keep one alive long enough it might even get to level 5 and become immortal. 3) Vaeringjar are a Viking faction allied with Wolfkin. The vikings eschew ranged weapons as well as sissy ideas like dodging blows but are a very, very hardy lot. They also have a unique herbalist unit that can inspire berserker rage in adjacent vikings for a turn. The Wolfkin are lithe and armed with bows and teeth on the other hand. They are also very agile in contrast to the vikings. As nocturnal hunters they are devastating at night and almost helpless in the day. 4) Avians are cold loving, water hating bipedal birds. Their hollow bones and feathers make them vulnerable to fire and blunt weapons. They are unique in having cheap level 0 healers. Unusually their leaders are not drawn from the ranks but form a separate class only selectable as leaders. Tamed Albatrosses can patrol the awful waters that the regular Avians seek to avoid. 5) The Deep Ones - Slimy, slippery, blasphemous fish-frogs of the nameless design - living and horrible - have now been sighted on the edge of Wesnoth. Mutants who slowly evolve from human to monster these creatures are nothing to be trifled with! A mostly water faction they are quite capable of holding their own against the landlubbers. 6) Jephrifs live far up in the sky, miles above land. Away from even the most basic things most other races take for granted, such as solid ground, their society developed to be quite alien indeed. In recent times, Jephrifs began descending from the skies to participate in combat against other races - apparently for their own amusement, seeing life as a game. These are challenging factions to master. Each has odd strengths and weaknesses that require some thought to get the best out of. It can be combined into a larger era with any or all of the Everfell Era, Age of Trials or Dov's Maps 'n Mods if they are installed also. |
Lonely Era
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Lonely Era |
71807226.85 MiB | 2334 down 26 up |
1717976166Jun 09 2024 | de |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Liberating Alduin When undead grow powerful, someone has to stop it, or the undead will simply take over Wesnoth and rule it. This Mage that has to stop it, is just a simple Mage, but with a lot of potential. (intermediate level, 8 scenarios) This upload is part of vghetto port project. |
Liberating Alduin
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Liberating Alduin |
6310570.60 MiB | 1251 down 1 up |
1640902842Dec 30 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Legends of Idaamub Dark times await Idaamub. After a long period of peace between races, orcs have begun to attack peasant villages. But, in the shadows, a dark presence pulls the strings. Travel through Idaamub to prevent it from falling into chaos. Some big maps and long scenarios. (Not balanced yet, first four chapters complete (34 scenarios)) |
Legends of Idaamub
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Legends of Idaamub |
1114238110.63 MiB | 1465 down 17 up |
1724960829Aug 29 2024 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Legend of the Invincibles (beta) This is a daily build version of Legend of the Invincibles. It contains the latest changes, but also the latest bugs. Use this only for testing or if you have problems with the main version and you know it has been already fixed but not uploaded. |
Legend of the Invincibles (beta)
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Legend of the Invincibles (beta) |
1939736718.50 MiB | 2705 down 244 up |
1726968085Sep 22 2024 | ru, es, de, fr |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Tale of a Mage The young boy Dillon only wanted to live his life in peace. After his village is destroyed by bandits however, he is forced to throw his lot with the magi. It is a difficult life, and little does he know that his destiny may lie along side that of Prince Arand II himself. (Intermediate level, 30 scenarios) Currently maintained by mathbrush |
Tale of a Mage
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Tale of a Mage |
52184634.98 MiB | 3321 down 2 up |
1627410137Jul 27 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Legend of the Invincibles Sometimes, people don't embrace the tempting powers of darkness because of desires to rule, but merely for survival. Can the dark powers be used to fight against dark schemes with no limits or will they eventually corrupt its users? A massive 200 scenarios long campaign divided into 2 parts, each of them consisting of five substories. The chapters offer a varied character development and changing strategies throughout. Although preserving the traditional Wesnoth gameplay, there are also many powerful items to collect, as well as a level-up system for all units that goes beyond the L3 limit. Your recalls will be all the more unique and fun to use due to the many power-ups obtained throughout this campaign. Also contains two coop multiplayer scenarios related to the campaign. The campaign has two spin-offs, 'The Beautiful Child' and 'Affably Evil'. The campaign 'Kill the King' is also related. |
Legend of the Invincibles
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Legend of the Invincibles |
1514738014.45 MiB | 19965 down 3 up |
1708870733Feb 25 2024 | de, ru, es |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Mercenary Band Before the Fall, a new group of humans entered the continent. The mercenary Aragwaithi bands came across the vast sea, and were involved in settling many disputes before the Fall. This is the story of one such band. Feedback is welcome and necessary. This campaign is very rough around the edges. It is also practically fractal in its vast quantities of edges, and <sarcasm>definitely not</sarcasm> an excuse for a campaign with the Aragwaith as the main faction. If you find the campaign hard, I recommend that you mostly recruit Guards (level 2/3 swordsmen) and a few leadership units (level 2/3/4 spearmen). V 0.9.3: removed some bugs and buglike occurences. (Intermediate difficulty; 12 scenarios + 1 epilogue) |
Mercenary Band
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Mercenary Band |
536130.05 MiB | 1478 down 6 up |
1647278196Mar 14 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Legend_of_Far_North Tale of Karun the Black Eye, greatest of the orcs, depicting his struggle for orcish unity, his long war with the humans, his successes and his tragic death (Intermediate level, 18 scenarios.) |
Legend_of_Far_North
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Legend_of_Far_North |
44653884.26 MiB | 1133 down 2 up |
1660841791Aug 18 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
The Elf, the Dwarf and the Mage A dwarf falls out of the sky! Novice-level campaign with steampunk elements. |
The Elf, the Dwarf and the Mage
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The Elf, the Dwarf and the Mage |
58973765.62 MiB | 950 down 1 up |
1661958239Aug 31 2022 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Leader of the Drakes Leader of the Drakes is killed by assassins. Orcs are coming to the islands, that the drakes call home. Who will be the next leader? Who will save drakes from enemy invasion? 3 scenarios, medium difficulty. |
Leader of the Drakes
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Leader of the Drakes |
152290.01 MiB | 1112 down 1 up |
1635230197Oct 26 2021 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Sanctuary Four heroes holding their well-fortified sanctuary against a flood of enemies, four scenarios, each on the same map. In the first scenario, all level 0 and level 1 units can appear as enemies, in the second all level 2 units, in the third all level 3 units, and in the fourth all level 4 and 5 units. If desired, a custom “Battle Mage” unit with quite a number of AMLAs can be recruited (fully functional, but without any new graphics). (Intermediate level, 4 scenarios.) |
Sanctuary
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Sanctuary |
247700.02 MiB | 2288 down 1 up |
1624728854Jun 26 2021 | de |
Modification Modification
After install the included gameplay modification(s) will be available when choosing “Campaign” in the main menu, and in the multiplayer “Create Game” dialog. |
Leader Renewal 2 When your leader dies, one of your other units will become your new leader instead. Difference to the original mod by Xinge Callidus is, that this mod uses less resources and only gives a new leader if the side does not already have two leaders. Made for use with Age of Lords, but can be used with any era. |
Leader Renewal 2
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Leader Renewal 2 |
74880.01 MiB | 954 down 1 up |
1649520380Apr 09 2022 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Lazersquad Based on Laser Squad and Rebelstar Lazersquad - equip and use your squad of elite space marines to defeat your opponents! Inspired by 'Laser Squad' and 'Rebelstar'. |
Lazersquad Based on Laser Squad and Rebelstar
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Lazersquad Based on Laser Squad and Rebelstar |
300040.03 MiB | 429 down 3 up |
1639437568Dec 13 2021 | |
MP Era Multiplayer era
After install the included era(s) will be available in the multiplayer “Create Game” dialog. |
Ladder Era Balanced version of the Default Era for competitive play. May be used only with approved maps. Adds modified versions of Den of Onis, Hamlets, Silverhead Crossing, The Freelands and Fallenstar Lake maps. Provides a map picker for selecting random map from a pool of approved maps. Changes comparing to the Default Era: Leaders - Leaders with 6 movement points receive slow trait (similar to how 4 mp leaders receive quick trait, which is inherited from the Default Era) - Pikeman, Red Mage, White Mage, Elvish Sorceress, Trapper and Rogue removed from the leader pools - Removed leaders from the manual selection pool that are not present in the random selection pool Drakes - Drake Fighter: 30% defense in shallow water - Drake Burner: -50% cold resistance Knalgan Alliance - Dwarves have 3 traits, hardy trait (always rest heal if poisoned) is mandatory, healthy trait is removed. - Footpad: melee blade 5-2 - Poacher: 32 hitpoints - Ulfserker: 20 gold - Thunderer: 16 gold - Guardsman: ranged attack 6-1 Loyalists - Spearman: ranged attack 5-1 - Bowman: melee attack 5-2 - Cavalryman: 18 gold - Heavy Infantryman: -10% cold resistance Northerners - Orcish Archer: ranged pierce attack 5-3 Rebels - Elvish Shaman: no dextrous trait, ranged attack 3-2 - Merman Hunter: 32 hitpoints, 60% defense in deep water Undead - Vampire bat: no intelligent trait - Skeleton Archer: 15 gold |
Ladder Era
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Ladder Era |
1358620.13 MiB | 2745 down 3 up |
1703086528Dec 20 2023 | |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Labyrinth of Cornet A mischievous cat has opened the lid of the 'Demon cauldron' on display at the Cornet Museum! The magical power of the 'Demon cauldron' turns the museum into a labyrinth, and monsters overflow from the cauldron. This campaign is one of the quests for the add-on 'Castle of Evil Spirit' that is currently being created, and is an add-on that is almost a roguelike game. |
Labyrinth of Cornet
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Labyrinth of Cornet |
2069024319.73 MiB | 912 down 6 up |
1644637673Feb 12 2022 | ja |
Campaign Singleplayer campaign
After install the campaign will show up in the list you get when choosing “Campaign” in the main menu. |
Leafsea Burning The first orcs from the far west were far more powerful than later generations. So why did they not conquer all of the Great Continent? And how did they lose or forget so much heritage and lore? Set in the early years of Wesnoth, you command the few denizens of the far north who faced the overwhelming might of the horde. Why is this story not known? Did the defenders win? And if so, how? This is their story. Intermediate difficulty classic skirmish style campaign with enhanced recruitment options plus a few surprises. 16 scenarios, 14 playable of which 13 will actually be played depending on choices made. Complete, playable, only tested on normal difficulty. Comments/feedback greatly appreciated. 1.2.1 - Various bugfixes and dialogue tweaks. (Maintenance release: changes to gameplay are small.) 1.2.0 - Added suggestions, tweaks and bug fixes. Thanks to white_haired_uncle and Sandsculpture. - Scenario 13 redesigned, otherwise gameplay largely unchanged. ! Known issues: Scenario 13 has two minor interface glitches but is playable (details via link below). |
Leafsea Burning
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Leafsea Burning |
2669159025.46 MiB | 476 down 2 up |
1708168556Feb 17 2024 | |
MP Map Pack Multiplayer map pack
After install the maps/scenarios will be available in the map list in the multiplayer “Create Game” dialog. |
Orocia Random Mod Orocia - survival with custom upgrade sets, weapons, tents of allied units, maps and random waves of Ageless Era units. |
Orocia Random Mod
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Orocia Random Mod |
660560.06 MiB | 1718 down 10 up |
1710631317Mar 16 2024 | |
Resources Miscellaneous content/media
Unit packs, terrain packs, music packs, etc. Usually a (perhaps optional) dependency of another add-on. |